/external/webkit/Source/WebKit/qt/tests/qgraphicswebview/ |
tst_qgraphicswebview.cpp | 322 // Render a QGraphicsWebView to a QImage twice, each time with a different palette set, 324 // custom palette on selections. 377 QVERIFY(webView1.palette() == palette1); 378 QVERIFY(webView1.page()->palette() == palette1);
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/ |
PreviewIconFactory.java | 84 public PreviewIconFactory(PaletteControl palette) { 85 mPalette = palette; 117 * stored in the associated palette. 270 .setLog(new RenderLogger("palette")) 533 String dirName = String.format("palette-preview-r16b-%s-%s-%s", targetName, 553 AdtPlugin.log(e, "Failed writing palette file");
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/external/qemu/distrib/sdl-1.2.15/src/video/aalib/ |
SDL_aavideo.c | 294 aa_renderpalette(context, local_this->hidden->palette, local_this->hidden->rparams, 0, 0, aa_scrwidth(context), aa_scrheight(context));
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/external/qemu/distrib/sdl-1.2.15/src/video/picogui/ |
SDL_pgvideo.c | 248 current->format->palette = NULL;
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/external/qemu/distrib/sdl-1.2.15/test/ |
testsprite.c | 43 if ( sprite->format->palette ) {
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testalpha.c | 193 if ( sprite->format->palette ) {
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testoverlay2.c | 441 format.palette=NULL;
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testvidinfo.c | 405 if ( info->vfmt->palette == NULL ) {
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testoverlay.c | 496 format.palette=NULL;
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/ndk/tests/build/issue20862-libpng-O0/jni/ |
pngpriv.h | 815 png_const_colorp palette, png_uint_32 num_pal)); [all...] |
png.h | 573 png_byte index; /* used for palette files */ 611 /* When the depth of the sPLT palette is 8 bits, the color and alpha samples 618 png_charp name; /* palette name */ 619 png_byte depth; /* depth of palette samples */ 620 png_sPLT_entryp entries; /* palette entries */ 621 png_int_32 nentries; /* number of palette entries */ [all...] |
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/ |
org.eclipse.equinox.p2.publisher_1.1.2.v20100824-2220.jar | |
/external/freetype/src/raster/ |
ftraster.c | [all...] |
/external/libpng/ |
png.h | 643 png_byte index; /* used for palette files */ 678 /* When the depth of the sPLT palette is 8 bits, the color and alpha samples 685 png_charp name; /* palette name */ 686 png_byte depth; /* depth of palette samples */ 687 png_sPLT_entryp entries; /* palette entries */ 688 png_int_32 nentries; /* number of palette entries */ [all...] |
pngtest.c | 989 png_colorp palette; local 992 if (png_get_PLTE(read_ptr, read_info_ptr, &palette, &num_palette)) 993 png_set_PLTE(write_ptr, write_info_ptr, palette, num_palette); [all...] |
/external/qemu/distrib/libpng-1.2.19/ |
pngrutil.c | 417 /* read and check the palette */ 421 png_color palette[PNG_MAX_PALETTE_LENGTH]; local 461 png_warning(png_ptr, "Invalid palette chunk"); 467 png_error(png_ptr, "Invalid palette chunk"); 474 for (i = 0, pal_ptr = palette; i < num; i++, pal_ptr++) 490 palette[i].red = buf[0]; 491 palette[i].green = buf[1]; 492 palette[i].blue = buf[2]; 533 png_set_PLTE(png_ptr, info_ptr, palette, num); [all...] |
/external/qemu/distrib/sdl-1.2.15/include/ |
SDL_video.h | 71 SDL_Palette *palette; member in struct:SDL_PixelFormat 139 #define SDL_HWPALETTE 0x20000000 /**< Surface has exclusive palette */ 349 * at the video surface structure to determine the actual palette. 456 * it will return 0, and you should look at the surface palette to 457 * determine the actual color palette. 462 * will always return 1, and the palette is guaranteed to be set the way 472 * SDL_LOGPAL -- set logical palette, which controls how blits are mapped 474 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on 521 * If the depth is 4 or 8 bits, an empty palette is allocated for the surface. [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/ |
SDL_blit_A.c | 92 dR = dstfmt->palette->colors[*dst].r; 93 dG = dstfmt->palette->colors[*dst].g; 94 dB = dstfmt->palette->colors[*dst].b; 145 dR = dstfmt->palette->colors[*dst].r; 146 dG = dstfmt->palette->colors[*dst].g; 147 dB = dstfmt->palette->colors[*dst].b; 200 dR = dstfmt->palette->colors[*dst].r; 201 dG = dstfmt->palette->colors[*dst].g; 202 dB = dstfmt->palette->colors[*dst].b; [all...] |
/prebuilts/tools/darwin-x86/sdl/include/SDL/ |
SDL_video.h | 71 SDL_Palette *palette; member in struct:SDL_PixelFormat 139 #define SDL_HWPALETTE 0x20000000 /**< Surface has exclusive palette */ 349 * at the video surface structure to determine the actual palette. 456 * it will return 0, and you should look at the surface palette to 457 * determine the actual color palette. 462 * will always return 1, and the palette is guaranteed to be set the way 472 * SDL_LOGPAL -- set logical palette, which controls how blits are mapped 474 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on 521 * If the depth is 4 or 8 bits, an empty palette is allocated for the surface. [all...] |
/prebuilts/tools/linux-x86/sdl/include/SDL/ |
SDL_video.h | 71 SDL_Palette *palette; member in struct:SDL_PixelFormat 139 #define SDL_HWPALETTE 0x20000000 /**< Surface has exclusive palette */ 349 * at the video surface structure to determine the actual palette. 456 * it will return 0, and you should look at the surface palette to 457 * determine the actual color palette. 462 * will always return 1, and the palette is guaranteed to be set the way 472 * SDL_LOGPAL -- set logical palette, which controls how blits are mapped 474 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on 521 * If the depth is 4 or 8 bits, an empty palette is allocated for the surface. [all...] |
/prebuilts/tools/windows/sdl/include/SDL/ |
SDL_video.h | 71 SDL_Palette *palette; member in struct:SDL_PixelFormat 139 #define SDL_HWPALETTE 0x20000000 /**< Surface has exclusive palette */ 349 * at the video surface structure to determine the actual palette. 456 * it will return 0, and you should look at the surface palette to 457 * determine the actual color palette. 462 * will always return 1, and the palette is guaranteed to be set the way 472 * SDL_LOGPAL -- set logical palette, which controls how blits are mapped 474 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on 521 * If the depth is 4 or 8 bits, an empty palette is allocated for the surface. [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/ |
IconFactory.java | 438 // Set transparent pixel in the palette such that on paint (over palette, 442 int backgroundPixel = data.palette.getPixel(backgroundRgb);
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/external/qemu/distrib/sdl-1.2.15/src/video/quartz/ |
SDL_QuartzVideo.m | 347 palette = CGPaletteCreateDefaultColorPalette(); [all...] |
/external/qemu-pc-bios/vgabios/ |
vgabios.c | 831 Bit8u line,mmask,*palette,vpti; local 872 // if palette loading (bit 3 of modeset ctl = 0) 880 // From which palette 883 palette=&palette0; 886 palette=&palette1; 889 palette=&palette2; 892 palette=&palette3; 898 {outb(VGAREG_DAC_DATA,palette[(i*3)+0]); 899 outb(VGAREG_DAC_DATA,palette[(i*3)+1]); 900 outb(VGAREG_DAC_DATA,palette[(i*3)+2]) [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/fbcon/ |
SDL_fbvideo.c | 159 /* Internal palette functions */ 617 /* Save hardware palette, if needed */ 950 /* Restore the original palette */ 966 current->format->palette->ncolors = 16; 980 /* Save hardware palette, if needed */ 1015 /* Restore the original palette */ 1112 /* Save hardware palette, if needed */ [all...] |