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  /external/webkit/Source/WebKit/qt/tests/qgraphicswebview/
tst_qgraphicswebview.cpp 322 // Render a QGraphicsWebView to a QImage twice, each time with a different palette set,
324 // custom palette on selections.
377 QVERIFY(webView1.palette() == palette1);
378 QVERIFY(webView1.page()->palette() == palette1);
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
PreviewIconFactory.java 84 public PreviewIconFactory(PaletteControl palette) {
85 mPalette = palette;
117 * stored in the associated palette.
270 .setLog(new RenderLogger("palette"))
533 String dirName = String.format("palette-preview-r16b-%s-%s-%s", targetName,
553 AdtPlugin.log(e, "Failed writing palette file");
  /external/qemu/distrib/sdl-1.2.15/src/video/aalib/
SDL_aavideo.c 294 aa_renderpalette(context, local_this->hidden->palette, local_this->hidden->rparams, 0, 0, aa_scrwidth(context), aa_scrheight(context));
  /external/qemu/distrib/sdl-1.2.15/src/video/picogui/
SDL_pgvideo.c 248 current->format->palette = NULL;
  /external/qemu/distrib/sdl-1.2.15/test/
testsprite.c 43 if ( sprite->format->palette ) {
testalpha.c 193 if ( sprite->format->palette ) {
testoverlay2.c 441 format.palette=NULL;
testvidinfo.c 405 if ( info->vfmt->palette == NULL ) {
testoverlay.c 496 format.palette=NULL;
  /ndk/tests/build/issue20862-libpng-O0/jni/
pngpriv.h 815 png_const_colorp palette, png_uint_32 num_pal));
    [all...]
png.h 573 png_byte index; /* used for palette files */
611 /* When the depth of the sPLT palette is 8 bits, the color and alpha samples
618 png_charp name; /* palette name */
619 png_byte depth; /* depth of palette samples */
620 png_sPLT_entryp entries; /* palette entries */
621 png_int_32 nentries; /* number of palette entries */
    [all...]
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
org.eclipse.equinox.p2.publisher_1.1.2.v20100824-2220.jar 
  /external/freetype/src/raster/
ftraster.c     [all...]
  /external/libpng/
png.h 643 png_byte index; /* used for palette files */
678 /* When the depth of the sPLT palette is 8 bits, the color and alpha samples
685 png_charp name; /* palette name */
686 png_byte depth; /* depth of palette samples */
687 png_sPLT_entryp entries; /* palette entries */
688 png_int_32 nentries; /* number of palette entries */
    [all...]
pngtest.c 989 png_colorp palette; local
992 if (png_get_PLTE(read_ptr, read_info_ptr, &palette, &num_palette))
993 png_set_PLTE(write_ptr, write_info_ptr, palette, num_palette);
    [all...]
  /external/qemu/distrib/libpng-1.2.19/
pngrutil.c 417 /* read and check the palette */
421 png_color palette[PNG_MAX_PALETTE_LENGTH]; local
461 png_warning(png_ptr, "Invalid palette chunk");
467 png_error(png_ptr, "Invalid palette chunk");
474 for (i = 0, pal_ptr = palette; i < num; i++, pal_ptr++)
490 palette[i].red = buf[0];
491 palette[i].green = buf[1];
492 palette[i].blue = buf[2];
533 png_set_PLTE(png_ptr, info_ptr, palette, num);
    [all...]
  /external/qemu/distrib/sdl-1.2.15/include/
SDL_video.h 71 SDL_Palette *palette; member in struct:SDL_PixelFormat
139 #define SDL_HWPALETTE 0x20000000 /**< Surface has exclusive palette */
349 * at the video surface structure to determine the actual palette.
456 * it will return 0, and you should look at the surface palette to
457 * determine the actual color palette.
462 * will always return 1, and the palette is guaranteed to be set the way
472 * SDL_LOGPAL -- set logical palette, which controls how blits are mapped
474 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on
521 * If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
    [all...]
  /external/qemu/distrib/sdl-1.2.15/src/video/
SDL_blit_A.c 92 dR = dstfmt->palette->colors[*dst].r;
93 dG = dstfmt->palette->colors[*dst].g;
94 dB = dstfmt->palette->colors[*dst].b;
145 dR = dstfmt->palette->colors[*dst].r;
146 dG = dstfmt->palette->colors[*dst].g;
147 dB = dstfmt->palette->colors[*dst].b;
200 dR = dstfmt->palette->colors[*dst].r;
201 dG = dstfmt->palette->colors[*dst].g;
202 dB = dstfmt->palette->colors[*dst].b;
    [all...]
  /prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_video.h 71 SDL_Palette *palette; member in struct:SDL_PixelFormat
139 #define SDL_HWPALETTE 0x20000000 /**< Surface has exclusive palette */
349 * at the video surface structure to determine the actual palette.
456 * it will return 0, and you should look at the surface palette to
457 * determine the actual color palette.
462 * will always return 1, and the palette is guaranteed to be set the way
472 * SDL_LOGPAL -- set logical palette, which controls how blits are mapped
474 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on
521 * If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
    [all...]
  /prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_video.h 71 SDL_Palette *palette; member in struct:SDL_PixelFormat
139 #define SDL_HWPALETTE 0x20000000 /**< Surface has exclusive palette */
349 * at the video surface structure to determine the actual palette.
456 * it will return 0, and you should look at the surface palette to
457 * determine the actual color palette.
462 * will always return 1, and the palette is guaranteed to be set the way
472 * SDL_LOGPAL -- set logical palette, which controls how blits are mapped
474 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on
521 * If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
    [all...]
  /prebuilts/tools/windows/sdl/include/SDL/
SDL_video.h 71 SDL_Palette *palette; member in struct:SDL_PixelFormat
139 #define SDL_HWPALETTE 0x20000000 /**< Surface has exclusive palette */
349 * at the video surface structure to determine the actual palette.
456 * it will return 0, and you should look at the surface palette to
457 * determine the actual color palette.
462 * will always return 1, and the palette is guaranteed to be set the way
472 * SDL_LOGPAL -- set logical palette, which controls how blits are mapped
474 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on
521 * If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
    [all...]
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/
IconFactory.java 438 // Set transparent pixel in the palette such that on paint (over palette,
442 int backgroundPixel = data.palette.getPixel(backgroundRgb);
  /external/qemu/distrib/sdl-1.2.15/src/video/quartz/
SDL_QuartzVideo.m 347 palette = CGPaletteCreateDefaultColorPalette();
    [all...]
  /external/qemu-pc-bios/vgabios/
vgabios.c 831 Bit8u line,mmask,*palette,vpti; local
872 // if palette loading (bit 3 of modeset ctl = 0)
880 // From which palette
883 palette=&palette0;
886 palette=&palette1;
889 palette=&palette2;
892 palette=&palette3;
898 {outb(VGAREG_DAC_DATA,palette[(i*3)+0]);
899 outb(VGAREG_DAC_DATA,palette[(i*3)+1]);
900 outb(VGAREG_DAC_DATA,palette[(i*3)+2])
    [all...]
  /external/qemu/distrib/sdl-1.2.15/src/video/fbcon/
SDL_fbvideo.c 159 /* Internal palette functions */
617 /* Save hardware palette, if needed */
950 /* Restore the original palette */
966 current->format->palette->ncolors = 16;
980 /* Save hardware palette, if needed */
1015 /* Restore the original palette */
1112 /* Save hardware palette, if needed */
    [all...]

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