/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
ViewLayersActivity.java | 65 final ObjectAnimator rotate = ObjectAnimator.ofFloat(middleList, 67 rotate.setDuration(3000); 68 rotate.setRepeatCount(ObjectAnimator.INFINITE); 69 rotate.setRepeatMode(ObjectAnimator.REVERSE); 89 rotate.start();
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RotationActivity.java | 55 canvas.rotate(45.0f);
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/external/jmonkeyengine/engine/src/test/jme3test/app/ |
TestBareBonesApp.java | 74 boxGeom.rotate(tpf * 2, tpf * 4, tpf * 3);
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/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloLoop.java | 44 * rotate continuously. */ 69 // make the player rotate: 70 player.rotate(0, 2*tpf, 0);
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HelloNode.java | 44 * You can rotate, translate, and scale objects by manipulating their parent nodes. 79 /** Rotate the pivot node: Note that both boxes have rotated! */ 80 pivot.rotate(.4f,.4f,0f);
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/external/qemu/distrib/sdl-1.2.15/src/video/wscons/ |
SDL_wsconsvideo.c | 210 private->rotate = WSCONS_ROTATE_NONE; 215 private->rotate = WSCONS_ROTATE_NONE; 219 private->rotate = WSCONS_ROTATE_NONE; 223 private->rotate = WSCONS_ROTATE_CW; 227 private->rotate = WSCONS_ROTATE_CCW; 231 private->rotate = WSCONS_ROTATE_UD; 252 if (private->rotate == WSCONS_ROTATE_NONE || 253 private->rotate == WSCONS_ROTATE_UD) { 294 if (private->rotate == WSCONS_ROTATE_CW || 295 private->rotate == WSCONS_ROTATE_CCW) [all...] |
/external/webkit/Source/WebCore/svg/ |
SVGMatrix.h | 64 SVGMatrix rotate(double d) function in class:WebCore::SVGMatrix 67 copy.rotate(d);
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SVGMatrix.idl | 41 [Immutable, StrictTypeChecking, RequiresAllArguments=Raise] SVGMatrix rotate(in float angle);
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SVGAnimateMotionElement.cpp | 105 String rotate = getAttribute(SVGNames::rotateAttr); local 106 if (rotate == autoVal) 108 if (rotate == autoReverse) 210 transform->rotate(angle);
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/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
ProgressSpinner.java | 74 canvas.rotate(mInnerDegree, 0, 0, 1); 76 canvas.rotate(mOuterDegree - mInnerDegree, 0, 0, 1);
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/external/llvm/include/llvm/ADT/ |
Hashing.h | 173 /// \brief Bitwise right rotate. 176 inline uint64_t rotate(uint64_t val, size_t shift) { function in namespace:llvm::hashing::detail 213 return hash_16_bytes(seed ^ a, rotate(b + len, len)) ^ b; 221 return hash_16_bytes(rotate(a - b, 43) + rotate(c ^ seed, 30) + d, 222 a + rotate(b ^ k3, 20) - c + len + seed); 228 uint64_t b = rotate(a + z, 52); 229 uint64_t c = rotate(a, 37); 231 c += rotate(a, 7); 234 uint64_t vs = b + rotate(a, 31) + c [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/model/anim/ |
TestCustomAnim.java | 130 // Rotate around X axis 131 Quaternion rotate = new Quaternion(); local 132 rotate.fromAngleAxis(tpf, Vector3f.UNIT_X); 135 rotation.multLocal(rotate);
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/external/qemu/distrib/sdl-1.2.15/src/video/fbcon/ |
SDL_fbvideo.h | 87 int rotate; member in struct:SDL_PrivateVideoData 133 #define rotate (this->hidden->rotate) macro
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/cts/tests/tests/textureview/src/android/textureview/cts/ |
TextureViewTestActivity.java | 46 ObjectAnimator rotate = ObjectAnimator.ofFloat(mTexView, "rotationY", 180); local 50 animSet.play(rotate).with(fadeIn).with(scaleY);
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/external/chromium/chrome/browser/resources/ntp4/ |
recently_closed.css | 19 -webkit-transform: rotate(270deg);
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/ |
CalculationBone.java | 98 public Spatial rotate(Quaternion rot, int frame) {
method in class:CalculationBone 99 Spatial spatial = super.rotate(rot);
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/external/jmonkeyengine/engine/src/test/jme3test/model/shape/ |
TestBillboard.java | 100 n.rotate(0, tpf, 0); 102 n2.rotate(0, 0, -tpf);
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/external/skia/src/core/ |
SkBBoxHierarchyRecord.cpp | 57 bool SkBBoxHierarchyRecord::rotate(SkScalar degrees) { function in class:SkBBoxHierarchyRecord 58 bool result = INHERITED::rotate(degrees);
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SkBBoxHierarchyRecord.h | 33 virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
TestPhysicsCar.java | 137 wheels1.rotate(0, FastMath.HALF_PI, 0); 145 wheels2.rotate(0, FastMath.HALF_PI, 0); 153 wheels3.rotate(0, FastMath.HALF_PI, 0); 161 wheels4.rotate(0, FastMath.HALF_PI, 0);
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/external/skia/legacy/src/animator/ |
SkDrawMatrix.h | 45 void rotate(SkScalar degrees, SkPoint& center) { function in class:SkDrawMatrix
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/external/skia/src/animator/ |
SkDrawMatrix.h | 45 void rotate(SkScalar degrees, SkPoint& center) { function in class:SkDrawMatrix
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/frameworks/rs/ |
rsMatrix4x4.h | 65 void rotate(float rot, float x, float y, float z) { function in struct:android::renderscript::Matrix4x4
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/packages/apps/Gallery2/jni/filters/ |
geometry.c | 98 // rotate == 1 is 90 degrees, 2 is 180, 3 is 270 (positive is CCW). 99 __inline__ void rotate_fun(int rotate, char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){ 100 switch( rotate ) 143 void JNIFUNCF(ImageFilterGeometry, nativeApplyFilterRotate, jobject src, jint srcWidth, jint srcHeight, jobject dst, jint dstWidth, jint dstHeight, jint rotate) { 149 rotate_fun(rotate, source, srcWidth, srcHeight, destination, dstWidth, dstHeight);
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/packages/wallpapers/Basic/src/com/android/wallpaper/fall/ |
FallRS.java | 102 addDrop(x + (mWorldState.rotate == 0 ? (mWorldState.width * mWorldState.xOffset) : 0), y); 114 addDrop(x + (mWorldState.rotate == 0 ? (width * worldState.xOffset) : 0), y); 123 mWorldState.rotate = width > height ? 1 : 0; 127 mScript.set_g_rotate(mWorldState.rotate); 210 public int rotate; field in class:FallRS.WorldState 226 mWorldState.rotate = mWidth > mHeight ? 1 : 0; 234 mScript.set_g_rotate(mWorldState.rotate);
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