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  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
ViewLayersActivity.java 65 final ObjectAnimator rotate = ObjectAnimator.ofFloat(middleList,
67 rotate.setDuration(3000);
68 rotate.setRepeatCount(ObjectAnimator.INFINITE);
69 rotate.setRepeatMode(ObjectAnimator.REVERSE);
89 rotate.start();
RotationActivity.java 55 canvas.rotate(45.0f);
  /external/jmonkeyengine/engine/src/test/jme3test/app/
TestBareBonesApp.java 74 boxGeom.rotate(tpf * 2, tpf * 4, tpf * 3);
  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloLoop.java 44 * rotate continuously. */
69 // make the player rotate:
70 player.rotate(0, 2*tpf, 0);
HelloNode.java 44 * You can rotate, translate, and scale objects by manipulating their parent nodes.
79 /** Rotate the pivot node: Note that both boxes have rotated! */
80 pivot.rotate(.4f,.4f,0f);
  /external/qemu/distrib/sdl-1.2.15/src/video/wscons/
SDL_wsconsvideo.c 210 private->rotate = WSCONS_ROTATE_NONE;
215 private->rotate = WSCONS_ROTATE_NONE;
219 private->rotate = WSCONS_ROTATE_NONE;
223 private->rotate = WSCONS_ROTATE_CW;
227 private->rotate = WSCONS_ROTATE_CCW;
231 private->rotate = WSCONS_ROTATE_UD;
252 if (private->rotate == WSCONS_ROTATE_NONE ||
253 private->rotate == WSCONS_ROTATE_UD) {
294 if (private->rotate == WSCONS_ROTATE_CW ||
295 private->rotate == WSCONS_ROTATE_CCW)
    [all...]
  /external/webkit/Source/WebCore/svg/
SVGMatrix.h 64 SVGMatrix rotate(double d) function in class:WebCore::SVGMatrix
67 copy.rotate(d);
SVGMatrix.idl 41 [Immutable, StrictTypeChecking, RequiresAllArguments=Raise] SVGMatrix rotate(in float angle);
SVGAnimateMotionElement.cpp 105 String rotate = getAttribute(SVGNames::rotateAttr); local
106 if (rotate == autoVal)
108 if (rotate == autoReverse)
210 transform->rotate(angle);
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
ProgressSpinner.java 74 canvas.rotate(mInnerDegree, 0, 0, 1);
76 canvas.rotate(mOuterDegree - mInnerDegree, 0, 0, 1);
  /external/llvm/include/llvm/ADT/
Hashing.h 173 /// \brief Bitwise right rotate.
176 inline uint64_t rotate(uint64_t val, size_t shift) { function in namespace:llvm::hashing::detail
213 return hash_16_bytes(seed ^ a, rotate(b + len, len)) ^ b;
221 return hash_16_bytes(rotate(a - b, 43) + rotate(c ^ seed, 30) + d,
222 a + rotate(b ^ k3, 20) - c + len + seed);
228 uint64_t b = rotate(a + z, 52);
229 uint64_t c = rotate(a, 37);
231 c += rotate(a, 7);
234 uint64_t vs = b + rotate(a, 31) + c
    [all...]
  /external/jmonkeyengine/engine/src/test/jme3test/model/anim/
TestCustomAnim.java 130 // Rotate around X axis
131 Quaternion rotate = new Quaternion(); local
132 rotate.fromAngleAxis(tpf, Vector3f.UNIT_X);
135 rotation.multLocal(rotate);
  /external/qemu/distrib/sdl-1.2.15/src/video/fbcon/
SDL_fbvideo.h 87 int rotate; member in struct:SDL_PrivateVideoData
133 #define rotate (this->hidden->rotate) macro
  /cts/tests/tests/textureview/src/android/textureview/cts/
TextureViewTestActivity.java 46 ObjectAnimator rotate = ObjectAnimator.ofFloat(mTexView, "rotationY", 180); local
50 animSet.play(rotate).with(fadeIn).with(scaleY);
  /external/chromium/chrome/browser/resources/ntp4/
recently_closed.css 19 -webkit-transform: rotate(270deg);
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/
CalculationBone.java 98 public Spatial rotate(Quaternion rot, int frame) { method in class:CalculationBone
99 Spatial spatial = super.rotate(rot);
  /external/jmonkeyengine/engine/src/test/jme3test/model/shape/
TestBillboard.java 100 n.rotate(0, tpf, 0);
102 n2.rotate(0, 0, -tpf);
  /external/skia/src/core/
SkBBoxHierarchyRecord.cpp 57 bool SkBBoxHierarchyRecord::rotate(SkScalar degrees) { function in class:SkBBoxHierarchyRecord
58 bool result = INHERITED::rotate(degrees);
SkBBoxHierarchyRecord.h 33 virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestPhysicsCar.java 137 wheels1.rotate(0, FastMath.HALF_PI, 0);
145 wheels2.rotate(0, FastMath.HALF_PI, 0);
153 wheels3.rotate(0, FastMath.HALF_PI, 0);
161 wheels4.rotate(0, FastMath.HALF_PI, 0);
  /external/skia/legacy/src/animator/
SkDrawMatrix.h 45 void rotate(SkScalar degrees, SkPoint& center) { function in class:SkDrawMatrix
  /external/skia/src/animator/
SkDrawMatrix.h 45 void rotate(SkScalar degrees, SkPoint& center) { function in class:SkDrawMatrix
  /frameworks/rs/
rsMatrix4x4.h 65 void rotate(float rot, float x, float y, float z) { function in struct:android::renderscript::Matrix4x4
  /packages/apps/Gallery2/jni/filters/
geometry.c 98 // rotate == 1 is 90 degrees, 2 is 180, 3 is 270 (positive is CCW).
99 __inline__ void rotate_fun(int rotate, char * source, int srcWidth, int srcHeight, char * destination, int dstWidth, int dstHeight){
100 switch( rotate )
143 void JNIFUNCF(ImageFilterGeometry, nativeApplyFilterRotate, jobject src, jint srcWidth, jint srcHeight, jobject dst, jint dstWidth, jint dstHeight, jint rotate) {
149 rotate_fun(rotate, source, srcWidth, srcHeight, destination, dstWidth, dstHeight);
  /packages/wallpapers/Basic/src/com/android/wallpaper/fall/
FallRS.java 102 addDrop(x + (mWorldState.rotate == 0 ? (mWorldState.width * mWorldState.xOffset) : 0), y);
114 addDrop(x + (mWorldState.rotate == 0 ? (width * worldState.xOffset) : 0), y);
123 mWorldState.rotate = width > height ? 1 : 0;
127 mScript.set_g_rotate(mWorldState.rotate);
210 public int rotate; field in class:FallRS.WorldState
226 mWorldState.rotate = mWidth > mHeight ? 1 : 0;
234 mScript.set_g_rotate(mWorldState.rotate);

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