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Searched
refs:shapes
(Results
126 - 150
of
160
) sorted by null
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsRigidBody.java
40
import com.jme3.bullet.collision.
shapes
.CollisionShape;
41
import com.jme3.bullet.collision.
shapes
.MeshCollisionShape;
PhysicsVehicle.java
37
import com.jme3.bullet.collision.
shapes
.CollisionShape;
/frameworks/support/v7/appcompat/src/android/support/v7/internal/widget/
ProgressBarICS.java
34
import android.graphics.drawable.
shapes
.RoundRectShape;
35
import android.graphics.drawable.
shapes
.Shape;
/cts/tests/tests/animation/src/android/animation/cts/
AnimationActivity.java
34
import android.graphics.drawable.
shapes
.OvalShape;
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
VehicleControl.java
8
import com.jme3.bullet.collision.
shapes
.CollisionShape;
KinematicRagdollControl.java
44
import com.jme3.bullet.collision.
shapes
.BoxCollisionShape;
45
import com.jme3.bullet.collision.
shapes
.HullCollisionShape;
71
* This control creates collision
shapes
for each bones of the skeleton when you call spatial.addControl(ragdollControl).
83
* this is the default behavior, this means that the collision
shapes
of the body are able to interact with physics enabled objects.
84
* in this mode physic
shapes
follow the moovements of the animated skeleton (for example animated by a key framed animation)
346
* Using this method you can specify which bones of the skeleton will be used to build the collision
shapes
.
743
* In theis mode, the collision
shapes
follow the movements of the skeleton,
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ragdoll/
RagdollUtils.java
9
import com.jme3.bullet.collision.
shapes
.HullCollisionShape;
/external/jmonkeyengine/engine/src/test/jme3test/batching/
TestBatchNodeTower.java
44
import com.jme3.bullet.collision.
shapes
.SphereCollisionShape;
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestBoneRagdoll.java
42
import com.jme3.bullet.collision.
shapes
.SphereCollisionShape;
TestFancyCar.java
38
import com.jme3.bullet.collision.
shapes
.CollisionShape;
/external/jmonkeyengine/engine/src/test/jme3test/effect/
TestExplosionEffect.java
38
import com.jme3.effect.
shapes
.EmitterSphereShape;
/frameworks/base/graphics/java/android/graphics/drawable/
ShapeDrawable.java
20
import android.graphics.drawable.
shapes
.Shape;
31
* A Drawable object that draws primitive
shapes
.
32
* A ShapeDrawable takes a {@link android.graphics.drawable.
shapes
.Shape}
35
* {@link android.graphics.drawable.
shapes
.RectShape}.
/packages/apps/Calendar/src/com/android/calendar/selectcalendars/
SelectCalendarsSyncAdapter.java
24
import android.graphics.drawable.
shapes
.RectShape;
/development/samples/devbytes/animation/ToonGame/src/com/example/android/toongame/
PlayerSetupActivity.java
31
import android.graphics.drawable.
shapes
.OvalShape;
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsVehicle.java
35
import com.jme3.bullet.collision.
shapes
.CollisionShape;
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/
Converter.java
34
import com.bulletphysics.collision.
shapes
.IndexedMesh;
/external/jmonkeyengine/engine/src/core/com/jme3/effect/
ParticleEmitter.java
38
import com.jme3.effect.
shapes
.EmitterPointShape;
39
import com.jme3.effect.
shapes
.EmitterShape;
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/
PhysicsSpace.java
43
import com.bulletphysics.collision.
shapes
.ConvexShape;
54
import com.jme3.bullet.collision.
shapes
.CollisionShape;
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/frameworks/base/core/java/android/widget/
ProgressBar.java
36
import android.graphics.drawable.
shapes
.RoundRectShape;
37
import android.graphics.drawable.
shapes
.Shape;
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/packages/apps/MusicFX/src/com/android/musicfx/seekbar/
ProgressBar.java
36
import android.graphics.drawable.
shapes
.RoundRectShape;
37
import android.graphics.drawable.
shapes
.Shape;
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/
PhysicsSpace.java
37
import com.jme3.bullet.collision.
shapes
.CollisionShape;
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/external/opencv/cvaux/include/
cvvidsurv.hpp
731
void SetShapes( const CvDrawShape*
shapes
, int num );
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/prebuilts/sdk/10/
android.jar
/prebuilts/sdk/12/
android.jar
/prebuilts/sdk/14/
android.jar
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