/frameworks/wilhelm/src/itf/ |
I3DLocation.c | 252 SLVec3D up = thiz->mOrientationVectors.mUp; local 255 *pUp = up;
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I3DMacroscopic.c | 165 SLVec3D up = thiz->mOrientationVectors.mUp; local 168 *pUp = up;
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/ndk/tests/build/build-mode/jni/ |
Android.mk | 3 # We build up to 4 armeabi binaries
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/packages/apps/Camera/tests/src/com/android/camera/activity/ |
CameraTestCase.java | 197 MotionEvent up = MotionEvent.obtain(0, 0, 201 parent.dispatchTouchEvent(up);
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/packages/apps/Gallery2/tests_camera/src/com/android/camera/activity/ |
CameraTestCase.java | 197 MotionEvent up = MotionEvent.obtain(0, 0, 201 parent.dispatchTouchEvent(up);
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/ |
tipc_config.h | 198 __be32 up; /* 0=down, 1= up */ member in struct:tipc_node_info 203 __be32 up; /* 0=down, 1=up */ member in struct:tipc_link_info 260 * so up to 3 bytes of padding may exist at the end of the TLV value area.
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/ |
tipc_config.h | 198 __be32 up; /* 0=down, 1= up */ member in struct:tipc_node_info 203 __be32 up; /* 0=down, 1=up */ member in struct:tipc_link_info 260 * so up to 3 bytes of padding may exist at the end of the TLV value area.
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/linux/ |
tipc_config.h | 198 __be32 up; /* 0=down, 1= up */ member in struct:tipc_node_info 203 __be32 up; /* 0=down, 1=up */ member in struct:tipc_link_info 260 * so up to 3 bytes of padding may exist at the end of the TLV value area.
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/system/core/toolbox/ |
Android.mk | 123 # We need this so that the installed files could be picked up based on the
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/external/chromium/chrome/browser/resources/ |
menu.js | 272 var up = document.getElementById('scroll-up'); variable 274 up.addEventListener('mouseout', this.stopScroll_.bind(this)); 277 up.addEventListener('mouseover', 287 up.getBoundingClientRect().height + 459 case 'Up': 516 var up = document.getElementById('scroll-up'); 521 up.classList.add('hidden'); 530 up.classList.remove('hidden') [all...] |
/external/quake/quake/src/QW/client/ |
r_part.c | 459 vec3_t up, right; local 482 VectorScale (vup, 1.5, up); 528 // hack a scale up to keep particles from disapearing 553 glVertex3f (p->org[0] + up[0]*scale, p->org[1] + up[1]*scale, p->org[2] + up[2]*scale);
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/external/libvpx/libvpx/vp8/encoder/ |
mcomp.c | 216 unsigned int left, right, up, down, diag; local 274 CHECK_BETTER(up, tr - 2, tc); 277 whichdir = (left < right ? 0 : 1) + (up < down ? 0 : 2); 312 CHECK_BETTER(up, tr - 1, tc); 315 whichdir = (left < right ? 0 : 1) + (up < down ? 0 : 2); 369 int left, right, up, down, diag; local 427 /* go up then down and check error */ 431 up = thismse + mv_err_cost(&this_mv, ref_mv, mvcost, error_per_bit); 433 if (up < bestmse) 436 bestmse = up; 680 int left, right, up, down, diag; local [all...] |
/external/libvpx/libvpx/vp8/common/ppc/ |
variance_subpixel_altivec.asm | 32 ;# load up horizontal filter 204 ;# Load up permutation constants 215 ;# load up and filter the additional line that is needed 295 ;# Load up permutation constants 310 ;# load up and filter the additional line that is needed 405 ;# Load up permutation constants 428 ;# load up and filter the additional line that is needed 633 ;# load up and filter the additional line that is needed 734 ;# load up and filter the additional line that is needed
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/external/quake/quake/src/WinQuake/ |
view.cpp | 79 vec3_t forward, right, up; variable 87 AngleVectors (angles, forward, right, up); 125 // (don't count Z, or jumping messes it up) 321 vec3_t forward, right, up; 370 AngleVectors (ent->angles, forward, right, up); 868 vec3_t forward, right, up; local 912 AngleVectors (angles, forward, right, up); 917 + scr_ofsz.value*up[i]; 922 // set up gun position 934 // view->origin[i] += up[i]*bob*0.8 [all...] |
sv_user.cpp | 30 static vec3_t forward, right, up; variable 256 AngleVectors (sv_player->u.v.v_angle, forward, right, up); 332 AngleVectors (sv_player->u.v.angles, forward, right, up);
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/external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime.Tree/ |
BufferedTreeNodeStream.cs | 46 * includes pointers to DOWN and UP and EOF nodes. 57 * This is the old CommonTreeNodeStream that buffered up entire node stream. 116 protected object up; field in class:Antlr.Runtime.Tree.BufferedTreeNodeStream 120 * This buffer includes pointers to DOWN, UP, and EOF nodes. 139 /** <summary>Reuse same DOWN, UP navigation nodes unless this is true</summary> */ 166 up = adaptor.Create(TokenTypes.Up, "UP"); 248 * Don't do DOWN, UP nodes if its a list (t is isNil). 271 // add UP node if t has childre [all...] |
CommonTreeNodeStream.cs | 137 if (t == _it.up) { 141 return _it.Current; // don't give last UP; get EOF
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/external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ |
BufferedTreeNodeStream.cs | 47 * includes pointers to DOWN and UP and EOF nodes. 58 * This is the old CommonTreeNodeStream that buffered up entire node stream. 125 protected object up; field in class:Antlr.Runtime.Tree.BufferedTreeNodeStream 129 * This buffer includes pointers to DOWN, UP, and EOF nodes. 148 /** <summary>Reuse same DOWN, UP navigation nodes unless this is true</summary> */ 178 up = adaptor.Create( TokenTypes.Up, "UP" ); 283 * Don't do DOWN, UP nodes if its a list (t is isNil). 311 // add UP node if t has childre [all...] |
CommonTreeNodeStream.cs | 156 if ( t == _it.up ) 162 return _it.Current; // don't give last UP; get EOF
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/external/webkit/Tools/Scripts/webkitpy/common/system/ |
autoinstall.py | 71 """Create an AutoInstaller instance, and set up the target directory. 134 """Set up a target directory. 137 target_dir: The path to the target directory to set up. 484 _log.debug('Cleaning up: deleting "%s".' % scratch_dir)
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/frameworks/base/core/java/android/bluetooth/ |
BluetoothHeadset.java | 227 public void onBluetoothStateChange(boolean up) { 228 if (DBG) Log.d(TAG, "onBluetoothStateChange: up=" + up); 229 if (!up) { [all...] |
/frameworks/ex/carousel/java/com/android/ex/carousel/ |
CarouselController.java | 715 public void setLookAt(float[] eye, float[] at, float[] up) { 718 mUp = up; 720 mRenderScript.setLookAt(eye, at, up);
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/dalvik/vm/compiler/template/mips/ |
TEMPLATE_INVOKE_METHOD_CHAIN.S | 33 # set up newSaveArea
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/external/bison/ |
cfg.mk | 18 # up-to-date, then compile our parser again with our up-to-date bison.
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/external/blktrace/ |
blkiomon.c | 101 static int up = 1; variable 285 /* grab tree and make data gatherer build up another tree */ 462 while (up) { 569 while (up) { 678 up = signal & 0;
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