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  /packages/screensavers/Basic/src/com/android/dreams/basic/
ColorsGLRenderer.java 406 final float[] _tmphsv = new float[3]; field in class:ColorsGLRenderer.Square
414 _tmphsv[0] = HUES[(i + cornerRotation) % vertexCount];
415 _tmphsv[1] = 1f;
416 _tmphsv[2] = freq * 0.25f + 0.75f;
417 final int c = Color.HSVToColor(_tmphsv);

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