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Searched
full:addoverlappingobject_native
(Results
1 - 2
of
2
) sorted by null
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsGhostObject.java
228
private void
addOverlappingObject_native
(PhysicsCollisionObject co) {
/external/jmonkeyengine/engine/src/bullet-native/
jmeClasses.cpp
135
PhysicsGhostObject_addOverlappingObject = env->GetMethodID(PhysicsGhostObject, "
addOverlappingObject_native
","(Lcom/jme3/bullet/collision/PhysicsCollisionObject;)V");
Completed in 612 milliseconds