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Searched
full:constantscount
(Results
1 - 3
of
3
) sorted by null
/frameworks/rs/
rsProgram.cpp
33
mHal.state.
constantsCount
++;
43
mConstantTypes = new ObjectBaseRef<Type>[mHal.state.
constantsCount
];
44
mConstants = new ObjectBaseRef<Allocation>[mHal.state.
constantsCount
];
50
mHal.state.constantTypes = new Type*[mHal.state.
constantsCount
];
51
mHal.state.constants = new Allocation*[mHal.state.
constantsCount
];
99
mHal.state.
constantsCount
= 0;
104
for (uint32_t ct=0; ct < mHal.state.
constantsCount
; ct++) {
127
mHal.state.
constantsCount
= 0;
141
if (slot >= mHal.state.
constantsCount
) {
143
slot, (uint32_t)this, mHal.state.
constantsCount
);
[
all
...]
rsProgram.h
52
uint32_t
constantsCount
;
/frameworks/rs/driver/
rsdShader.cpp
125
for (uint32_t ct=0; ct < mRSProgram->mHal.state.
constantsCount
; ct++) {
275
for (uint32_t ct=0; ct < mRSProgram->mHal.state.
constantsCount
; ct++) {
522
for (uint32_t ct=0; ct < mRSProgram->mHal.state.
constantsCount
; ct++) {
581
for (uint32_t ct=0; ct < mRSProgram->mHal.state.
constantsCount
; ct++) {
Completed in 2012 milliseconds