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Searched
full:fcache32
(Results
1 - 3
of
3
) sorted by null
/external/skia/src/effects/gradients/
SkGradientShader.cpp
31
fCache32
= NULL;
140
fCache32
= NULL;
247
fCache32
= NULL; // inval the cache
411
if (
fCache32
== NULL) {
420
fCache32
= (SkPMColor*)fCache32PixelRef->getAddr();
422
Build32bitCache(
fCache32
, fOrigColors[0], fOrigColors[1],
432
Build32bitCache(
fCache32
+ prevIndex, fOrigColors[i-1],
442
SkPMColor* linear =
fCache32
; // just computed linear data
452
fCache32
= (SkPMColor*)newPR->getAddr();
455
return
fCache32
;
[
all
...]
SkGradientShaderPriv.h
163
mutable SkPMColor*
fCache32
; // working ptr. If this is NULL, we need to recompute the cache values
/external/skia/legacy/src/effects/
SkGradientShader.cpp
211
mutable SkPMColor*
fCache32
; // working ptr. If this is NULL, we need to recompute the cache values
251
fCache32
= NULL;
360
fCache32
= NULL;
466
fCache32
= NULL; // inval the cache
681
if (
fCache32
== NULL) {
690
fCache32
= (SkPMColor*)fCache32PixelRef->getAddr();
692
Build32bitCache(
fCache32
, fOrigColors[0], fOrigColors[1],
702
Build32bitCache(
fCache32
+ prevIndex, fOrigColors[i-1],
713
SkPMColor* linear =
fCache32
; // just computed linear data
723
fCache32
= (SkPMColor*)newPR->getAddr()
[
all
...]
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