/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
TextureGeneratorBlend.java | 122 float wDelta = 1.0f / halfW, hDelta = 1.0f / halfH, dDelta = 1.0f / halfD, x, y; 135 x = hDelta * j; 137 y = hDelta * j;
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TextureGeneratorClouds.java | 80 float wDelta = 1.0f / halfW, hDelta = 1.0f / halfH, dDelta = 1.0f / halfD; 90 texvec[1] = hDelta * j;
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TextureGeneratorDistnoise.java | 71 float wDelta = 1.0f / halfW, hDelta = 1.0f / halfH, dDelta = 1.0f / halfD; 81 texvec[1] = hDelta * j / noisesize;
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TextureGeneratorMarble.java | 68 float wDelta = 1.0f / halfW, hDelta = 1.0f / halfH, dDelta = 1.0f / halfD; 79 texvec[1] = hDelta * j;
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TextureGeneratorMusgrave.java | 67 float wDelta = 1.0f / halfW, hDelta = 1.0f / halfH, dDelta = 1.0f / halfD; 79 texvec[1] = hDelta * j / noisesize;
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TextureGeneratorStucci.java | 76 float wDelta = 1.0f / halfW, hDelta = 1.0f / halfH, dDelta = 1.0f / halfD, noiseValue, ofs;; 85 texvec[1] = hDelta * j;
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TextureGeneratorMagic.java | 131 float wDelta = 1.0f / halfW, hDelta = 1.0f / halfH, dDelta = 1.0f / halfD; 139 texvec[1] = hDelta * j;
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TextureGeneratorVoronoi.java | 76 float wDelta = 1.0f / halfW, hDelta = 1.0f / halfH, dDelta = 1.0f / halfD; 97 texvec[1] = hDelta * j / noisesize;
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TextureGeneratorWood.java | 79 float wDelta = 1.0f / halfW, hDelta = 1.0f / halfH, dDelta = 1.0f / halfD; 92 texvec[1] = hDelta * j;
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/external/qemu/ |
qemu-timer.c | 875 int64_t hdelta = active_timers[QEMU_CLOCK_HOST]->expire_time - local 877 if (hdelta < delta) 878 delta = hdelta; [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/ |
LayoutCanvas.java | 882 int hDelta = canvasWidth - sceneWidth; 884 if (hDelta > 2 * CanvasTransform.DEFAULT_MARGIN) { 886 } else if (hDelta > 0) { 887 hMargin = hDelta / 2; [all...] |
/frameworks/base/core/java/android/webkit/ |
WebViewClassic.java | 6494 final int hdelta = (int) (hscroll * local [all...] |