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Searched
full:intervalcount
(Results
1 - 5
of
5
) sorted by null
/external/skia/src/core/
SkRegionPriv.h
77
static RunHead* Alloc(int count, int yspancount, int
intervalCount
) {
79
SkASSERT(
intervalCount
> 1);
83
head->fIntervalCount =
intervalCount
;
173
int
intervalCount
= 0;
206
intervalCount
+= intervals;
221
fIntervalCount =
intervalCount
;
SkRegion.cpp
103
void SkRegion::allocateRuns(int count, int ySpanCount, int
intervalCount
) {
104
fRunHead = RunHead::Alloc(count, ySpanCount,
intervalCount
);
244
// runs[2] is uncomputed
intervalCount
250
assert_sentinel(runs[2], false); //
intervalcount
320
// Skip the Bottom and
IntervalCount
352
runs += 2; // skip Bottom and
IntervalCount
432
runs += 2; // skip Bottom and
IntervalCount
562
*druns++ = *sruns++; // copy
intervalCount
;
771
// skip X values and slots for the next Y+
intervalCount
839
a_runs += 1; // skip the
intervalCount
;
[
all
...]
SkRegion_path.cpp
56
* [Bottom
IntervalCount
[L R]... Sentinel]
207
*runs++ = count >> 1; //
intervalCount
/external/skia/src/effects/
SkDashPathEffect.cpp
166
int
intervalCount
, SkScalar intervalLength) {
189
// resulting segments = pathLen *
intervalCount
/ intervalLen
193
SkIntToScalar(
intervalCount
),
/external/skia/include/core/
SkRegion.h
393
void allocateRuns(int count, int ySpanCount, int
intervalCount
);
Completed in 122 milliseconds