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Searched
full:last_received_message
(Results
1 - 4
of
4
) sorted by null
/external/quake/quake/src/WinQuake/
client.h
205
float
last_received_message
; // (realtime) for net trouble icon
member in struct:__anon14399
cl_main.cpp
649
cl.
last_received_message
= realtime;
gl_screen.cpp
447
if (realtime - cl.
last_received_message
< 0.3)
screen.cpp
389
if (realtime - cl.
last_received_message
< 0.3)
Completed in 9509 milliseconds