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  /external/v8/src/x64/
lithium-gap-resolver-x64.cc 39 : cgen_(owner), moves_(32) {}
43 ASSERT(moves_.is_empty());
47 for (int i = 0; i < moves_.length(); ++i) {
48 LMoveOperands move = moves_[i];
58 for (int i = 0; i < moves_.length(); ++i) {
59 if (!moves_[i].IsEliminated()) {
60 ASSERT(moves_[i].source()->IsConstantOperand());
65 moves_.Rewind(0);
77 if (!move.IsRedundant()) moves_.Add(move);
91 ASSERT(!moves_[index].IsPending())
    [all...]
lithium-gap-resolver-x64.h 52 // Perform the move at the moves_ index in question (possibly requiring
69 ZoneList<LMoveOperands> moves_; member in class:v8::internal::BASE_EMBEDDED
  /external/v8/src/arm/
lithium-gap-resolver-arm.cc 39 : cgen_(owner), moves_(32), root_index_(0), in_cycle_(false),
44 ASSERT(moves_.is_empty());
48 for (int i = 0; i < moves_.length(); ++i) {
49 LMoveOperands move = moves_[i];
63 for (int i = 0; i < moves_.length(); ++i) {
64 if (!moves_[i].IsEliminated()) {
65 ASSERT(moves_[i].source()->IsConstantOperand());
70 moves_.Rewind(0);
82 if (!move.IsRedundant()) moves_.Add(move);
103 ASSERT(!moves_[index].IsPending())
    [all...]
lithium-gap-resolver-arm.h 52 // Perform the move at the moves_ index in question (possibly requiring
74 ZoneList<LMoveOperands> moves_; member in class:v8::internal::BASE_EMBEDDED
  /external/v8/src/mips/
lithium-gap-resolver-mips.cc 38 moves_(32),
45 ASSERT(moves_.is_empty());
49 for (int i = 0; i < moves_.length(); ++i) {
50 LMoveOperands move = moves_[i];
64 for (int i = 0; i < moves_.length(); ++i) {
65 if (!moves_[i].IsEliminated()) {
66 ASSERT(moves_[i].source()->IsConstantOperand());
71 moves_.Rewind(0);
83 if (!move.IsRedundant()) moves_.Add(move);
104 ASSERT(!moves_[index].IsPending())
    [all...]
lithium-gap-resolver-mips.h 52 // Perform the move at the moves_ index in question (possibly requiring
74 ZoneList<LMoveOperands> moves_; member in class:v8::internal::BASE_EMBEDDED
  /external/v8/src/ia32/
lithium-gap-resolver-ia32.cc 40 moves_(32),
51 for (int i = 0; i < moves_.length(); ++i) {
52 LMoveOperands move = moves_[i];
62 for (int i = 0; i < moves_.length(); ++i) {
63 if (!moves_[i].IsEliminated()) {
64 ASSERT(moves_[i].source()->IsConstantOperand());
96 ASSERT(!moves_[index].IsPending());
97 ASSERT(!moves_[index].IsRedundant());
101 ASSERT(moves_[index].source() != NULL); // Or else it will look eliminated.
102 LOperand* destination = moves_[index].destination()
    [all...]
lithium-gap-resolver-ia32.h 52 // Perform the move at the moves_ index in question (possibly requiring
97 ZoneList<LMoveOperands> moves_; member in class:v8::internal::BASE_EMBEDDED

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