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  /frameworks/av/services/audioflinger/
Tracks.cpp 259 AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
303 PlaybackThread::TimedTrack* tt =
304 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
313 PlaybackThread::TimedTrack* tt =
314 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
324 PlaybackThread::TimedTrack* tt =
325 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
339 AudioFlinger::PlaybackThread::Track::Track(
340 PlaybackThread *thread,
395 AudioFlinger::PlaybackThread::Track::~Track(
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AudioFlinger.h 359 class PlaybackThread;
381 // --- PlaybackThread ---
390 TrackHandle(const sp<PlaybackThread::Track>& track);
407 const sp<PlaybackThread::Track> mTrack;
427 PlaybackThread *checkPlaybackThread_l(audio_io_handle_t output) const;
442 PlaybackThread *srcThread,
443 PlaybackThread *dstThread,
446 PlaybackThread *primaryPlaybackThread_l() const;
449 sp<PlaybackThread> getEffectThread_l(int sessionId, int EffectId);
559 DefaultKeyedVector< audio_io_handle_t, sp<PlaybackThread> > mPlaybackThreads
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PlaybackTracks.h 25 Track( PlaybackThread *thread,
66 friend class PlaybackThread;
146 static sp<TimedTrack> create(PlaybackThread *thread,
189 TimedTrack(PlaybackThread *thread,
239 OutputTrack(PlaybackThread *thread,
AudioFlinger.cpp 441 sp<PlaybackThread::Track> track;
465 PlaybackThread *thread = checkPlaybackThread_l(output);
466 PlaybackThread *effectThread = NULL;
481 sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
484 if (sessions & PlaybackThread::EFFECT_SESSION) {
545 PlaybackThread *thread = checkPlaybackThread_l(output);
556 PlaybackThread *thread = checkPlaybackThread_l(output);
567 PlaybackThread *thread = checkPlaybackThread_l(output);
578 PlaybackThread *thread = checkPlaybackThread_l(output);
591 PlaybackThread *thread = checkPlaybackThread_l(output)
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Threads.h 204 // strategy is only meaningful for PlaybackThread which implements this method
322 // --- PlaybackThread ---
323 class PlaybackThread : public ThreadBase {
336 PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
338 virtual ~PlaybackThread();
419 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
421 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
449 // mMasterMute is in both PlaybackThread and in AudioFlinger. When a
450 // PlaybackThread needs to find out if master-muted, it checks it's local
485 PlaybackThread(const Client&)
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Threads.cpp 802 // PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
803 // PlaybackThread::mLock held
923 AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
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Effects.cpp 395 PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId);
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Effects.h 224 // There can be any number of EffectChain objects per output mixer thread (PlaybackThread).
  /frameworks/av/include/private/media/
AudioTrackShared.h 187 // Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack
212 // PlaybackThread::OutputTrack::write
226 // called by AudioTrack::obtainBuffer and PlaybackThread::OutputTrack::obtainBuffer
  /frameworks/av/include/media/nbaio/
MonoPipe.h 103 // observer is always an AudioFlinger::PlaybackThread running with

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