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  /external/skia/src/utils/win/
SkDWriteGeometrySink.cpp 115 D2D1_POINT_2F prevPt = { SkScalarToFloat(lastPt.fX), SkScalarToFloat(lastPt.fY) };
118 Cubic cubic = { { prevPt.x, prevPt.y },
131 prevPt = beziers->point3;
  /external/skia/legacy/src/core/
SkScan_Hairline.cpp 212 SkPoint prevPt = pts[0];
216 lineproc(prevPt, nextPt, clip, blitter);
218 prevPt = nextPt;
221 lineproc(prevPt, pts[2], clip, blitter);
  /external/skia/src/core/
SkScan_Hairline.cpp 237 SkPoint prevPt = pts[0];
241 lineproc(prevPt, nextPt, clip, blitter);
243 prevPt = nextPt;
246 lineproc(prevPt, pts[2], clip, blitter);
SkPath.cpp 353 SkPoint prevPt;
365 firstPt = prevPt = pts[0];
385 if (!check_edge_against_rect(prevPt, pts[nextPt], rect, direction)) {
388 prevPt = pts[nextPt];
392 return check_edge_against_rect(prevPt, firstPt, rect, direction);
    [all...]
  /external/skia/src/gpu/
GrAAConvexPathRenderer.cpp 129 const GrPoint* prevPt = &sega.endPt();
132 segb.fNorms[p] = segb.fPts[p] - *prevPt;
135 prevPt = &segb.fPts[p];

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