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  /external/skia/gm/
gradients.cpp 77 SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3); local
79 center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
80 return SkGradientShader::CreateTwoPointConical(center1, radius1,
  /external/webkit/Source/WebCore/platform/graphics/skia/
GradientSkia.cpp 158 SkScalar radius1 = m_r1 >= 0.0f ? WebCoreFloatToSkScalar(m_r1) : 0; local
159 m_gradient = SkGradientShader::CreateTwoPointRadial(m_p0, radius0, m_p1, radius1, colors, pos, static_cast<int>(countUsed), tile);
  /external/skia/src/effects/gradients/
SkTwoPointConicalGradient.cpp 434 SkScalar radius1 = random->nextUScalar1(); local
441 } while (radius1 == radius2 && center1 == center2);
448 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center1, radius1,
734 str->append(") radius1: ");
SkTwoPointRadialGradient.cpp 320 str->append(") radius1: ");
494 SkScalar radius1 = random->nextUScalar1();
501 } while (radius1 == radius2);
508 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointRadial(center1, radius1,
  /external/opencv/cvaux/src/
cvlee.cpp 2650 float radius1,radius2,dist1,dist2; local
3085 float radius1, radius2,dist1, dist2; local
3141 float radius1, radius2; local
3211 float radius1,radius2,dist1,dist2; local
    [all...]
cvscanlines.cpp 1403 float radius1, radius2, radius3, radius4; local
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