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  /packages/apps/Camera/src/com/android/camera/ui/
RenderOverlay.java 33 interface Renderer {
44 private List<Renderer> mClients;
47 private List<Renderer> mTouchClients;
55 mClients = new ArrayList<Renderer>(10);
56 mTouchClients = new ArrayList<Renderer>(10);
60 public void addRenderer(Renderer renderer) {
61 mClients.add(renderer);
62 renderer.setOverlay(this);
63 if (renderer.handlesTouch())
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  /packages/apps/Gallery2/src/com/android/camera/ui/
RenderOverlay.java 33 interface Renderer {
44 private List<Renderer> mClients;
47 private List<Renderer> mTouchClients;
55 mClients = new ArrayList<Renderer>(10);
56 mTouchClients = new ArrayList<Renderer>(10);
60 public void addRenderer(Renderer renderer) {
61 mClients.add(renderer);
62 renderer.setOverlay(this);
63 if (renderer.handlesTouch())
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  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/
package.html 10 The <code>com.jme3.renderer</code> package provides classes responsible for
13 The most critical classes are the {@link com.jme3.renderer.Renderer},
15 {@link com.jme3.renderer.RenderManager} class, which provides the high-level
16 rendering logic on top of the <code>Renderer</code>.
20 <li>The {@link com.jme3.renderer.Camera} is used to specify the point-of-view
22 <li>The {@link com.jme3.renderer.ViewPort} is the
25 <li>The {@link com.jme3.renderer.Caps} class contains renderer capabilities
28 <li>The {@link com.jme3.renderer.Statistics} class is updated in real tim
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GL1Renderer.java 1 package com.jme3.renderer;
6 * Renderer sub-interface that is used for non-shader based renderers.
14 public interface GL1Renderer extends Renderer {
  /external/webkit/Source/WebCore/rendering/svg/
SVGResourcesCache.cpp 90 static inline SVGResourcesCache* resourcesCacheFromRenderObject(RenderObject* renderer)
92 Document* document = renderer->document();
104 SVGResources* SVGResourcesCache::cachedResourcesForRenderObject(RenderObject* renderer)
106 ASSERT(renderer);
107 SVGResourcesCache* cache = resourcesCacheFromRenderObject(renderer);
108 if (!cache->m_cache.contains(renderer))
111 return cache->m_cache.get(renderer);
123 void SVGResourcesCache::clientStyleChanged(RenderObject* renderer, StyleDifference diff, const RenderStyle* newStyle)
125 ASSERT(renderer);
130 if (renderer->isSVGResourceFilterPrimitive() && diff == StyleDifferenceRepaint
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SVGShadowTreeElements.cpp 72 // Create the renderer with the specified style
73 RenderObject* renderer = createRenderer(arena, style.get()); local
74 if (renderer) {
75 setRenderer(renderer);
76 renderer->setStyle(style);
82 // Add the renderer to the render tree
83 if (renderer)
84 svgShadowHost()->renderer()->addChild(renderer);
RenderSVGResourceClipper.cpp 121 RenderObject* renderer = childNode->renderer(); local
122 if (!renderer)
125 if (renderer->isSVGText())
130 RenderStyle* style = renderer->style();
229 RenderObject* renderer = childNode->renderer(); local
230 if (!childNode->isSVGElement() || !static_cast<SVGElement*>(childNode)->isStyled() || !renderer)
232 RenderStyle* style = renderer->style();
237 bool isUseElement = renderer->isSVGShadowTreeRootContainer()
287 RenderObject* renderer = childNode->renderer(); local
313 RenderObject* renderer = childNode->renderer(); local
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  /external/freetype/include/freetype/
ftrender.h 5 /* FreeType renderer modules public interface (specification). */
88 (*FT_Renderer_RenderFunc)( FT_Renderer renderer,
94 (*FT_Renderer_TransformFunc)( FT_Renderer renderer,
101 (*FT_Renderer_GetCBoxFunc)( FT_Renderer renderer,
107 (*FT_Renderer_SetModeFunc)( FT_Renderer renderer,
124 /* The renderer module class descriptor. */
129 /* glyph_format :: The glyph image format this renderer handles. */
166 /* Retrieve the current renderer for a given glyph format. */
174 /* A renderer handle. 0~if none found. */
180 /* To add a new renderer, simply use @FT_Add_Module. To retrieve a *
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  /packages/apps/Gallery2/src/com/android/photos/views/
TiledImageView.java 25 import android.opengl.GLSurfaceView.Renderer;
85 ImageRendererWrapper renderer = mRenderers[i]; local
86 if (renderer == null) {
87 renderer = mRenderers[i] = new ImageRendererWrapper();
89 renderer.source = source;
90 renderer.centerX = renderer.source.getImageWidth() / 2;
91 renderer.centerY = renderer.source.getImageHeight() / 2;
92 renderer.rotation = 0
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  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 17 #include "Renderer.h"
20 #define LOG_TAG "Renderer"
24 Renderer::Renderer()
35 Renderer::~Renderer() {
38 GLuint Renderer::loadShader(GLenum shaderType, const char* pSource) {
64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource)
113 // Set this renderer to use the default frame-buffer (screen) and
115 bool Renderer::SetupGraphics(int width, int height
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YVURenderer.h 4 #include "Renderer.h"
12 class YVURenderer: public Renderer {
  /packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic_renderer/
Renderer.cpp 17 #include "Renderer.h"
20 #define LOG_TAG "Renderer"
24 Renderer::Renderer()
35 Renderer::~Renderer() {
38 GLuint Renderer::loadShader(GLenum shaderType, const char* pSource) {
64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource)
113 // Set this renderer to use the default frame-buffer (screen) and
115 bool Renderer::SetupGraphics(int width, int height
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YVURenderer.h 4 #include "Renderer.h"
12 class YVURenderer: public Renderer {
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 17 #include "Renderer.h"
20 #define LOG_TAG "Renderer"
24 Renderer::Renderer()
35 Renderer::~Renderer() {
38 GLuint Renderer::loadShader(GLenum shaderType, const char* pSource) {
64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource)
113 // Set this renderer to use the default frame-buffer (screen) and
115 bool Renderer::SetupGraphics(int width, int height
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YVURenderer.h 4 #include "Renderer.h"
12 class YVURenderer: public Renderer {
  /external/webkit/Source/WebCore/accessibility/
AXObjectCache.cpp 111 AccessibilityObject* axRenderImage = areaElement->document()->axObjectCache()->getOrCreate(imageElement->renderer());
140 RenderObject* focusedNodeRenderer = focusedNode->renderer();
171 AccessibilityObject* AXObjectCache::get(RenderObject* renderer)
173 if (!renderer)
176 AXID axID = m_renderObjectMapping.get(renderer);
194 static PassRefPtr<AccessibilityObject> createFromRenderer(RenderObject* renderer)
196 // FIXME: How could renderer->node() ever not be an Element?
197 Node* node = renderer->node();
203 return AccessibilityList::create(renderer);
207 return AccessibilityARIAGrid::create(renderer);
466 RenderObject* renderer = renderObj->renderer(); local
625 RenderObject* renderer = domNode->renderer(); local
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AccessibilityMediaControls.cpp 49 AccessibilityMediaControl::AccessibilityMediaControl(RenderObject* renderer)
50 : AccessibilityRenderObject(renderer)
54 PassRefPtr<AccessibilityObject> AccessibilityMediaControl::create(RenderObject* renderer)
56 ASSERT(renderer->node() && renderer->node()->isMediaControlElement());
58 Node* node = renderer->node();
69 obj = AccessibilityMediaTimeline::create(renderer);
74 obj = AccessibilityMediaTimeDisplay::create(renderer);
78 obj = AccessibilityMediaControlsContainer::create(renderer);
82 obj = adoptRef(new AccessibilityMediaControl(renderer));
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  /external/jmonkeyengine/engine/src/core/com/jme3/audio/
Listener.java 44 private AudioRenderer renderer; field in class:Listener
59 public void setRenderer(AudioRenderer renderer){
60 this.renderer = renderer;
69 if (renderer != null)
70 renderer.updateListenerParam(this, ListenerParam.Volume);
99 if (renderer != null)
100 renderer.updateListenerParam(this, ListenerParam.Position);
105 if (renderer != null)
106 renderer.updateListenerParam(this, ListenerParam.Rotation)
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  /external/webkit/Source/WebCore/wml/
WMLFormControlElement.cpp 54 if (!renderer() || !renderer()->isBox())
57 if (toRenderBox(renderer())->size().isEmpty())
71 // on the renderer.
72 if (renderer())
73 renderer()->updateFromElement();
80 if (renderer())
81 renderer()->updateFromElement();
  /frameworks/base/core/jni/
android_view_GLES20Canvas.cpp 120 OpenGLRenderer* renderer = new OpenGLRenderer(); local
121 renderer->initProperties();
122 return renderer;
126 OpenGLRenderer* renderer) {
128 delete renderer;
136 OpenGLRenderer* renderer, jint width, jint height) {
137 renderer->setViewport(width, height);
141 OpenGLRenderer* renderer, jboolean opaque) {
142 return renderer->prepare(opaque);
146 OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom
765 OpenGLRenderer* renderer = new LayerRenderer(layer); local
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  /external/jmonkeyengine/engine/src/desktop/com/jme3/app/state/
ScreenshotAppState.java 9 import com.jme3.renderer.RenderManager;
10 import com.jme3.renderer.Renderer;
11 import com.jme3.renderer.ViewPort;
12 import com.jme3.renderer.queue.RenderQueue;
29 private Renderer renderer; field in class:ScreenshotAppState
59 renderer = rm.getRenderer();
65 return super.isInitialized() && renderer != null;
84 renderer.readFrameBuffer(out, outBuf)
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  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/system/lwjgl/
LwjglContext.java 38 import com.jme3.renderer.Renderer;
39 import com.jme3.renderer.lwjgl.LwjglGL1Renderer;
40 import com.jme3.renderer.lwjgl.LwjglRenderer;
62 protected Renderer renderer; field in class:LwjglContext
86 logger.log(Level.INFO, "Renderer: {0}", renderGl);
115 renderer = new LwjglRenderer();
117 renderer = new LwjglGL1Renderer();
119 // Choose an appropriate renderer based on capabilitie
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  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
TextActivity.java 87 canvas.drawText("Hello OpenGL renderer!", 300, 20, mEventPaint);
91 canvas.drawText("Hello OpenGL renderer!", 100, 20, mMediumPaint);
95 canvas.drawText("Hello OpenGL renderer!", 100, 40, mMediumPaint);
100 canvas.drawText("Hello OpenGL renderer!", 100, 60, mMediumPaint);
104 canvas.drawText("Hello OpenGL renderer!", 100, 100, mMediumPaint);
107 canvas.drawText("Hello OpenGL renderer!", 100, 150, mMediumPaint);
109 canvas.drawText("Hello OpenGL renderer!", 100, 200, mLargePaint);
112 canvas.drawText("Hello OpenGL renderer!", 100, 400, mLargePaint);
115 canvas.drawText("Hello OpenGL renderer!", 100, 500, mLargePaint);
119 canvas.drawText("Hello OpenGL renderer!", 100, 600, mLargePaint)
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  /cts/tests/src/android/opengl/cts/
GLSurfaceViewStubActivity.java 32 private static class Renderer implements GLSurfaceView.Renderer {
49 /** To override the blank renderer, or other settings, these
55 private static GLSurfaceView.Renderer mRenderer = null;
56 public static void setRenderer(GLSurfaceView.Renderer renderer) {
57 mRenderer = renderer;
93 // Use no-op renderer by default
95 mView.setRenderer(new Renderer());
  /external/webkit/Source/WebCore/rendering/
LayoutState.cpp 37 LayoutState::LayoutState(LayoutState* prev, RenderBox* renderer, const IntSize& offset, int pageLogicalHeight, bool pageLogicalHeightChanged, ColumnInfo* columnInfo)
41 , m_renderer(renderer)
46 bool fixed = renderer->isPositioned() && renderer->style()->position() == FixedPosition;
49 FloatPoint fixedOffset = renderer->view()->localToAbsolute(FloatPoint(), true);
54 if (renderer->isPositioned() && !fixed) {
55 if (RenderObject* container = renderer->container()) {
57 m_paintOffset += toRenderInline(container)->relativePositionedInlineOffset(renderer);
63 if (renderer->isRelPositioned() && renderer->hasLayer()
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