/packages/apps/Camera/src/com/android/camera/ui/ |
RenderOverlay.java | 33 interface Renderer { 44 private List<Renderer> mClients; 47 private List<Renderer> mTouchClients; 55 mClients = new ArrayList<Renderer>(10); 56 mTouchClients = new ArrayList<Renderer>(10); 60 public void addRenderer(Renderer renderer) { 61 mClients.add(renderer); 62 renderer.setOverlay(this); 63 if (renderer.handlesTouch()) [all...] |
/packages/apps/Gallery2/src/com/android/camera/ui/ |
RenderOverlay.java | 33 interface Renderer { 44 private List<Renderer> mClients; 47 private List<Renderer> mTouchClients; 55 mClients = new ArrayList<Renderer>(10); 56 mTouchClients = new ArrayList<Renderer>(10); 60 public void addRenderer(Renderer renderer) { 61 mClients.add(renderer); 62 renderer.setOverlay(this); 63 if (renderer.handlesTouch()) [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
package.html | 10 The <code>com.jme3.renderer</code> package provides classes responsible for 13 The most critical classes are the {@link com.jme3.renderer.Renderer}, 15 {@link com.jme3.renderer.RenderManager} class, which provides the high-level 16 rendering logic on top of the <code>Renderer</code>. 20 <li>The {@link com.jme3.renderer.Camera} is used to specify the point-of-view 22 <li>The {@link com.jme3.renderer.ViewPort} is the 25 <li>The {@link com.jme3.renderer.Caps} class contains renderer capabilities 28 <li>The {@link com.jme3.renderer.Statistics} class is updated in real tim [all...] |
GL1Renderer.java | 1 package com.jme3.renderer; 6 * Renderer sub-interface that is used for non-shader based renderers. 14 public interface GL1Renderer extends Renderer {
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/external/webkit/Source/WebCore/rendering/svg/ |
SVGResourcesCache.cpp | 90 static inline SVGResourcesCache* resourcesCacheFromRenderObject(RenderObject* renderer) 92 Document* document = renderer->document(); 104 SVGResources* SVGResourcesCache::cachedResourcesForRenderObject(RenderObject* renderer) 106 ASSERT(renderer); 107 SVGResourcesCache* cache = resourcesCacheFromRenderObject(renderer); 108 if (!cache->m_cache.contains(renderer)) 111 return cache->m_cache.get(renderer); 123 void SVGResourcesCache::clientStyleChanged(RenderObject* renderer, StyleDifference diff, const RenderStyle* newStyle) 125 ASSERT(renderer); 130 if (renderer->isSVGResourceFilterPrimitive() && diff == StyleDifferenceRepaint [all...] |
SVGShadowTreeElements.cpp | 72 // Create the renderer with the specified style 73 RenderObject* renderer = createRenderer(arena, style.get()); local 74 if (renderer) { 75 setRenderer(renderer); 76 renderer->setStyle(style); 82 // Add the renderer to the render tree 83 if (renderer) 84 svgShadowHost()->renderer()->addChild(renderer);
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RenderSVGResourceClipper.cpp | 121 RenderObject* renderer = childNode->renderer(); local 122 if (!renderer) 125 if (renderer->isSVGText()) 130 RenderStyle* style = renderer->style(); 229 RenderObject* renderer = childNode->renderer(); local 230 if (!childNode->isSVGElement() || !static_cast<SVGElement*>(childNode)->isStyled() || !renderer) 232 RenderStyle* style = renderer->style(); 237 bool isUseElement = renderer->isSVGShadowTreeRootContainer() 287 RenderObject* renderer = childNode->renderer(); local 313 RenderObject* renderer = childNode->renderer(); local [all...] |
/external/freetype/include/freetype/ |
ftrender.h | 5 /* FreeType renderer modules public interface (specification). */ 88 (*FT_Renderer_RenderFunc)( FT_Renderer renderer, 94 (*FT_Renderer_TransformFunc)( FT_Renderer renderer, 101 (*FT_Renderer_GetCBoxFunc)( FT_Renderer renderer, 107 (*FT_Renderer_SetModeFunc)( FT_Renderer renderer, 124 /* The renderer module class descriptor. */ 129 /* glyph_format :: The glyph image format this renderer handles. */ 166 /* Retrieve the current renderer for a given glyph format. */ 174 /* A renderer handle. 0~if none found. */ 180 /* To add a new renderer, simply use @FT_Add_Module. To retrieve a * [all...] |
/packages/apps/Gallery2/src/com/android/photos/views/ |
TiledImageView.java | 25 import android.opengl.GLSurfaceView.Renderer; 85 ImageRendererWrapper renderer = mRenderers[i]; local 86 if (renderer == null) { 87 renderer = mRenderers[i] = new ImageRendererWrapper(); 89 renderer.source = source; 90 renderer.centerX = renderer.source.getImageWidth() / 2; 91 renderer.centerY = renderer.source.getImageHeight() / 2; 92 renderer.rotation = 0 [all...] |
/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 17 #include "Renderer.h" 20 #define LOG_TAG "Renderer" 24 Renderer::Renderer() 35 Renderer::~Renderer() { 38 GLuint Renderer::loadShader(GLenum shaderType, const char* pSource) { 64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource) 113 // Set this renderer to use the default frame-buffer (screen) and 115 bool Renderer::SetupGraphics(int width, int height [all...] |
YVURenderer.h | 4 #include "Renderer.h" 12 class YVURenderer: public Renderer {
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/packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 17 #include "Renderer.h" 20 #define LOG_TAG "Renderer" 24 Renderer::Renderer() 35 Renderer::~Renderer() { 38 GLuint Renderer::loadShader(GLenum shaderType, const char* pSource) { 64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource) 113 // Set this renderer to use the default frame-buffer (screen) and 115 bool Renderer::SetupGraphics(int width, int height [all...] |
YVURenderer.h | 4 #include "Renderer.h" 12 class YVURenderer: public Renderer {
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 17 #include "Renderer.h" 20 #define LOG_TAG "Renderer" 24 Renderer::Renderer() 35 Renderer::~Renderer() { 38 GLuint Renderer::loadShader(GLenum shaderType, const char* pSource) { 64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource) 113 // Set this renderer to use the default frame-buffer (screen) and 115 bool Renderer::SetupGraphics(int width, int height [all...] |
YVURenderer.h | 4 #include "Renderer.h" 12 class YVURenderer: public Renderer {
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/external/webkit/Source/WebCore/accessibility/ |
AXObjectCache.cpp | 111 AccessibilityObject* axRenderImage = areaElement->document()->axObjectCache()->getOrCreate(imageElement->renderer()); 140 RenderObject* focusedNodeRenderer = focusedNode->renderer(); 171 AccessibilityObject* AXObjectCache::get(RenderObject* renderer) 173 if (!renderer) 176 AXID axID = m_renderObjectMapping.get(renderer); 194 static PassRefPtr<AccessibilityObject> createFromRenderer(RenderObject* renderer) 196 // FIXME: How could renderer->node() ever not be an Element? 197 Node* node = renderer->node(); 203 return AccessibilityList::create(renderer); 207 return AccessibilityARIAGrid::create(renderer); 466 RenderObject* renderer = renderObj->renderer(); local 625 RenderObject* renderer = domNode->renderer(); local [all...] |
AccessibilityMediaControls.cpp | 49 AccessibilityMediaControl::AccessibilityMediaControl(RenderObject* renderer) 50 : AccessibilityRenderObject(renderer) 54 PassRefPtr<AccessibilityObject> AccessibilityMediaControl::create(RenderObject* renderer) 56 ASSERT(renderer->node() && renderer->node()->isMediaControlElement()); 58 Node* node = renderer->node(); 69 obj = AccessibilityMediaTimeline::create(renderer); 74 obj = AccessibilityMediaTimeDisplay::create(renderer); 78 obj = AccessibilityMediaControlsContainer::create(renderer); 82 obj = adoptRef(new AccessibilityMediaControl(renderer)); [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/audio/ |
Listener.java | 44 private AudioRenderer renderer; field in class:Listener 59 public void setRenderer(AudioRenderer renderer){ 60 this.renderer = renderer; 69 if (renderer != null) 70 renderer.updateListenerParam(this, ListenerParam.Volume); 99 if (renderer != null) 100 renderer.updateListenerParam(this, ListenerParam.Position); 105 if (renderer != null) 106 renderer.updateListenerParam(this, ListenerParam.Rotation) [all...] |
/external/webkit/Source/WebCore/wml/ |
WMLFormControlElement.cpp | 54 if (!renderer() || !renderer()->isBox()) 57 if (toRenderBox(renderer())->size().isEmpty()) 71 // on the renderer. 72 if (renderer()) 73 renderer()->updateFromElement(); 80 if (renderer()) 81 renderer()->updateFromElement();
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/frameworks/base/core/jni/ |
android_view_GLES20Canvas.cpp | 120 OpenGLRenderer* renderer = new OpenGLRenderer(); local 121 renderer->initProperties(); 122 return renderer; 126 OpenGLRenderer* renderer) { 128 delete renderer; 136 OpenGLRenderer* renderer, jint width, jint height) { 137 renderer->setViewport(width, height); 141 OpenGLRenderer* renderer, jboolean opaque) { 142 return renderer->prepare(opaque); 146 OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom 765 OpenGLRenderer* renderer = new LayerRenderer(layer); local [all...] |
/external/jmonkeyengine/engine/src/desktop/com/jme3/app/state/ |
ScreenshotAppState.java | 9 import com.jme3.renderer.RenderManager; 10 import com.jme3.renderer.Renderer; 11 import com.jme3.renderer.ViewPort; 12 import com.jme3.renderer.queue.RenderQueue; 29 private Renderer renderer; field in class:ScreenshotAppState 59 renderer = rm.getRenderer(); 65 return super.isInitialized() && renderer != null; 84 renderer.readFrameBuffer(out, outBuf) [all...] |
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/system/lwjgl/ |
LwjglContext.java | 38 import com.jme3.renderer.Renderer; 39 import com.jme3.renderer.lwjgl.LwjglGL1Renderer; 40 import com.jme3.renderer.lwjgl.LwjglRenderer; 62 protected Renderer renderer; field in class:LwjglContext 86 logger.log(Level.INFO, "Renderer: {0}", renderGl); 115 renderer = new LwjglRenderer(); 117 renderer = new LwjglGL1Renderer(); 119 // Choose an appropriate renderer based on capabilitie [all...] |
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
TextActivity.java | 87 canvas.drawText("Hello OpenGL renderer!", 300, 20, mEventPaint); 91 canvas.drawText("Hello OpenGL renderer!", 100, 20, mMediumPaint); 95 canvas.drawText("Hello OpenGL renderer!", 100, 40, mMediumPaint); 100 canvas.drawText("Hello OpenGL renderer!", 100, 60, mMediumPaint); 104 canvas.drawText("Hello OpenGL renderer!", 100, 100, mMediumPaint); 107 canvas.drawText("Hello OpenGL renderer!", 100, 150, mMediumPaint); 109 canvas.drawText("Hello OpenGL renderer!", 100, 200, mLargePaint); 112 canvas.drawText("Hello OpenGL renderer!", 100, 400, mLargePaint); 115 canvas.drawText("Hello OpenGL renderer!", 100, 500, mLargePaint); 119 canvas.drawText("Hello OpenGL renderer!", 100, 600, mLargePaint) [all...] |
/cts/tests/src/android/opengl/cts/ |
GLSurfaceViewStubActivity.java | 32 private static class Renderer implements GLSurfaceView.Renderer { 49 /** To override the blank renderer, or other settings, these 55 private static GLSurfaceView.Renderer mRenderer = null; 56 public static void setRenderer(GLSurfaceView.Renderer renderer) { 57 mRenderer = renderer; 93 // Use no-op renderer by default 95 mView.setRenderer(new Renderer());
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/external/webkit/Source/WebCore/rendering/ |
LayoutState.cpp | 37 LayoutState::LayoutState(LayoutState* prev, RenderBox* renderer, const IntSize& offset, int pageLogicalHeight, bool pageLogicalHeightChanged, ColumnInfo* columnInfo) 41 , m_renderer(renderer) 46 bool fixed = renderer->isPositioned() && renderer->style()->position() == FixedPosition; 49 FloatPoint fixedOffset = renderer->view()->localToAbsolute(FloatPoint(), true); 54 if (renderer->isPositioned() && !fixed) { 55 if (RenderObject* container = renderer->container()) { 57 m_paintOffset += toRenderInline(container)->relativePositionedInlineOffset(renderer); 63 if (renderer->isRelPositioned() && renderer->hasLayer() [all...] |