/frameworks/av/services/audioflinger/ |
Android.mk | 92 test-resample.cpp \ 103 LOCAL_MODULE:= test-resample
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test-resample.cpp | 223 resampler->resample((int*) output_vaddr, out_frames, &provider); 224 resampler->resample((int*) output_vaddr, out_frames, &provider); 225 resampler->resample((int*) output_vaddr, out_frames, &provider); 226 resampler->resample((int*) output_vaddr, out_frames, &provider); 243 resampler->resample((int*) output_vaddr, out_frames, &provider);
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AudioResamplerSinc.h | 42 virtual void resample(int32_t* out, size_t outFrameCount, 50 void resample(int32_t* out, size_t outFrameCount,
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AudioResampler.h | 58 virtual void resample(int32_t* out, size_t outFrameCount,
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AudioResamplerCubic.h | 34 virtual void resample(int32_t* out, size_t outFrameCount,
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AudioMixer.cpp | 469 case RESAMPLE: 474 ALOGV("setParameter(RESAMPLE, SAMPLE_RATE, %u)", 694 "Track %d needs downmix + resample", i); 778 // ramp gain - resample to temp buffer and scale/mix in 2nd step 780 // always resample with unity gain when sending to auxiliary buffer to be able 785 t->resampler->resample(temp, outFrameCount, t->bufferProvider); 795 t->resampler->resample(temp, outFrameCount, t->bufferProvider); 802 t->resampler->resample(out, outFrameCount, t->bufferProvider); [all...] |
AudioMixer.h | 69 RESAMPLE = 0x3001, 80 // for target RESAMPLE
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AudioResampler.cpp | 45 virtual void resample(int32_t* out, size_t outFrameCount, 280 void AudioResamplerOrder1::resample(int32_t* out, size_t outFrameCount, 310 // ALOGE("starting resample %d frames, inputIndex=%d, phaseFraction=%d, phaseIncrement=%d", 407 // ALOGE("starting resample %d frames, inputIndex=%d, phaseFraction=%d, phaseIncrement=%d",
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AudioResamplerCubic.cpp | 35 void AudioResamplerCubic::resample(int32_t* out, size_t outFrameCount, function in class:android::AudioResamplerCubic
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FastMixer.cpp | 311 mixer->setParameter(name, AudioMixer::RESAMPLE, 344 mixer->setParameter(name, AudioMixer::RESAMPLE, 347 mixer->setParameter(name, AudioMixer::RESAMPLE, [all...] |
/system/media/audio_utils/include/audio_utils/ |
resampler.h | 68 * resample input from buffer provider and output at most *outFrameCount to out buffer. 75 * resample at most *inFrameCount frames from in buffer and output at most
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/external/speex/ |
Android.mk | 46 libspeex/resample.c
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/external/webrtc/src/common_audio/signal_processing/ |
resample_by_2_internal.h | 24 * Functions for internal use in the other resample functions
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signal_processing.gypi | 46 'resample.c',
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Android.mk | 41 resample.c \
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/external/speex/include/speex/ |
speex_resampler.h | 155 /** Resample a float array. The input and output buffers must *not* overlap. 172 /** Resample an int array. The input and output buffers must *not* overlap. 189 /** Resample an interleaved float array. The input and output buffers must *not* overlap. 204 /** Resample an interleaved int array. The input and output buffers must *not* overlap.
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/external/webkit/Source/WebCore/platform/graphics/skia/ |
ImageSkia.cpp | 85 // The percent change below which we will not resample. This usually means 99 // Figure out if we should resample this image. We try to prune out some 103 // We don't need to resample if the source and destination are the same. 111 // Never resample small images. These are often used for borders and 119 // Don't resample if it is being stretched a lot in only one direction. 141 // us to have to resample the whole thing every time. 161 // This does a lot of computation to resample only the portion of the bitmap 236 // Resample the needed part of the image.
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NativeImageSkia.cpp | 108 // we incrementally draw more of the image, we only have to resample the
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/external/webrtc/src/modules/audio_processing/aec/ |
echo_cancellation.c | 87 int resample; // if the skew is small enough we don't resample member in struct:__anon18322 265 aecpc->resample = kAecFalse; 327 if (aecpc->skewMode == kAecTrue && aecpc->resample == kAecTrue) { 328 // Resample and get a new number of samples 443 aecpc->resample = kAecFalse; 446 aecpc->resample = kAecTrue; 910 if (aecpc->skewMode == kAecTrue && aecpc->resample == kAecTrue) {
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/external/webkit/Source/WebCore/platform/audio/ |
AudioResampler.cpp | 103 // Now that we have the source data, resample each channel into the destination bus.
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/frameworks/av/libvideoeditor/vss/src/ |
VideoEditorResampler.cpp | 162 context->mResampler->resample((int32_t *)pTmpBuffer,
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/frameworks/base/media/java/android/media/ |
ResampleInputStream.java | 110 // resample input data
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/frameworks/av/libvideoeditor/lvpp/ |
VideoEditorSRC.cpp | 141 // Resample to target quality 142 mResampler->resample(pTmpBuffer, kOutputFrameCount, this);
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/frameworks/base/libs/androidfw/ |
InputTransport.cpp | 49 // Minimum time difference between consecutive samples before attempting to resample. 378 int length = property_get("debug.inputconsumer.resample", value, NULL); 384 ALOGD("Unrecognized property value for 'debug.inputconsumer.resample'. " 753 // Resample touch coordinates. [all...] |
/system/media/audio_utils/ |
resampler.c | 139 "ReSampler::resample() remaining %d frames in and %d frames out",
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