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Searched
full:s_thread
(Results
1 - 3
of
3
) sorted by null
/external/valgrind/main/drd/tests/
pth_create_chain.c
11
static pthread_t
s_thread
[1000];
variable
22
pthread_create(&
s_thread
[thread_count], 0, thread_func,
25
std::cout << "created " << thread_count << "(" <<
s_thread
[thread_count]
38
assert(thread_count <= sizeof(
s_thread
) / sizeof(
s_thread
[0]));
42
pthread_create(&
s_thread
[thread_count], 0, thread_func,
45
std::cout << "created " << thread_count << "(" <<
s_thread
[thread_count]
50
// std::cout << "join " << i << "(" <<
s_thread
[i] << ")" << std::endl;
51
pthread_join(
s_thread
[i], 0);
/sdk/emulator/opengl/tests/ut_renderer/
RenderingThread.h
66
static void *
s_thread
(void *data);
RenderingThread.cpp
267
if (pthread_create(&m_thread, NULL,
s_thread
, this) < 0) {
275
void * RenderingThread::
s_thread
(void *data)
function in class:RenderingThread
Completed in 139 milliseconds