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Lines Matching full:progress

59     progress(0),
140 // Draw the progress bar (if any) on the screen. Does not flip pages.
158 // Erase behind the progress bar (in case this was a progress-only update)
163 float p = progressScopeStart + progress * progressScopeSize;
167 // Fill the progress bar from right to left.
175 // Fill the progress bar from left to right.
266 // Updates only the progress bar, if possible, otherwise redraws the screen.
274 draw_progress_locked(); // Draw only the progress bar and overlays
279 // Keeps the progress bar updated, even when the process is otherwise busy.
301 // update the progress bar animation, if active
307 // move the progress bar forward on timed intervals, if configured
313 if (p > progress) {
314 progress = p;
452 progress = 0;
464 progress = 0;
474 if (progressBarType == DETERMINATE && fraction > progress) {
478 if ((int) (progress * scale) != (int) (fraction * scale)) {
479 progress = fraction;