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Lines Matching refs:aacDecoder_DecodeFrame

158 with aacDecoder_DecodeFrame().
162 If it is very small like just 4, aacDecoder_DecodeFrame() will
169 -# Call aacDecoder_DecodeFrame() which writes decoded PCM audio data to a client-supplied buffer. It is the
171 \skipline aacDecoder_DecodeFrame
250 is passed to aacDecoder_DecodeFrame() and the expected data in the CStreamInfo structure which can be obtained
424 /** Macro to identify if the audio output buffer contains valid samples after calling aacDecoder_DecodeFrame(). */
516 INT numLostAccessUnits; /*!< This integer will reflect the estimated amount of lost access units in case aacDecoder_DecodeFrame()
636 #define AACDEC_CONCEAL 1 /*!< Flag for aacDecoder_DecodeFrame(): do not consider new input data. Do concealment. */
637 #define AACDEC_FLUSH 2 /*!< Flag for aacDecoder_DecodeFrame(): Do not consider new input data. Flush filterbanks (output delayed audio). */
638 #define AACDEC_INTR 4 /*!< Flag for aacDecoder_DecodeFrame(): Signal an input bit stream data discontinuity. Resync any internals as necessary. */
639 #define AACDEC_CLRHIST 8 /*!< Flag for aacDecoder_DecodeFrame(): Clear all signal delay lines and history buffers.
654 aacDecoder_DecodeFrame ( HANDLE_AACDECODER self,