Lines Matching full:foreground
381 SkBitmap* foreground = (size == BIG) ? g_foreground_32 : g_foreground_16;
386 // We start by storing the bounds of the background and foreground bitmaps
391 foreground->width(), foreground->height());
408 // Layer the foreground progress image in an arc proportional to the download
422 // Set up an arc clipping region for the foreground image. Don't bother using
424 // would eliminate the foreground completely and be quite confusing (it would
441 SkShader::CreateBitmapShader(*foreground,
455 canvas->DrawBitmapInt(*foreground,