Lines Matching refs:Reachable
594 // For each target scope, make sure it's trivially reachable from
602 llvm::BitVector Reachable(Scopes.size(), false);
608 Reachable.reset();
615 Reachable.set(Min);
633 // we've marked reachable. For well-formed code this amortizes
639 if (Reachable.test(Scope)) {
640 // If we find something reachable, mark all the scopes we just
641 // walked through as reachable.
643 Reachable.set(S);
649 // gotten shallower than the shallowest reachable scope.