Lines Matching refs:UBiDiDirection
1027 UBiDiDirection runDirection = ubidi_getVisualRun(fLineBidi, visualRun, &relStart, &runLength);
1096 UBiDiDirection direction = ((fStyleRunInfo[run].level & 1) == 0)? UBIDI_LTR : UBIDI_RTL;
1218 void ParagraphLayout::Line::append(const LEFontInstance *font, UBiDiDirection direction, le_int32 glyphCount,