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Lines Matching refs:FastMath

7 import com.jme3.math.FastMath;
17 boneMap.put("head", new JointPreset(FastMath.QUARTER_PI, -FastMath.QUARTER_PI, FastMath.QUARTER_PI, -FastMath.QUARTER_PI, FastMath.QUARTER_PI, -FastMath.QUARTER_PI));
19 boneMap.put("torso", new JointPreset(FastMath.QUARTER_PI, -FastMath.QUARTER_PI, 0, 0, FastMath.QUARTER_PI, -FastMath.QUARTER_PI));
21 boneMap.put("upperleg", new JointPreset(FastMath.PI, -FastMath.QUARTER_PI, FastMath.QUARTER_PI/2, -FastMath.QUARTER_PI/2, FastMath.QUARTER_PI, -FastMath.QUARTER_PI));
23 boneMap.put("lowerleg", new JointPreset(0, -FastMath.PI, 0, 0, 0, 0));
25 boneMap.put("foot", new JointPreset(0, -FastMath.QUARTER_PI, FastMath.QUARTER_PI, -FastMath.QUARTER_PI, FastMath.QUARTER_PI, -FastMath.QUARTER_PI));
27 boneMap.put("upperarm", new JointPreset(FastMath.HALF_PI, -FastMath.QUARTER_PI, 0, 0, FastMath.HALF_PI, -FastMath.QUARTER_PI));
29 boneMap.put("lowerarm", new JointPreset(FastMath.HALF_PI, 0, 0, 0, 0, 0));
31 boneMap.put("hand", new JointPreset(FastMath.QUARTER_PI, -FastMath.QUARTER_PI, FastMath.QUARTER_PI, -FastMath.QUARTER_PI, FastMath.QUARTER_PI, -FastMath.QUARTER_PI));