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Lines Matching refs:intersects

245      * @return true if this volume intersects the given volume.

247 public abstract boolean intersects(BoundingVolume bv);
250 * determines if a ray intersects this bounding volume.
256 public abstract boolean intersects(Ray ray);
265 * @return true if this volume intersects the given bounding sphere.
275 * @return true if this volume intersects the given bounding box.
285 * @return true if this volume intersects the given bounding box.
292 * return false. Use intersects(Vector3f) to check for edge intersection.
301 * Determines if a given point intersects (touches or is inside) this bounding volume.
305 public abstract boolean intersects(Vector3f point);