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Lines Matching refs:lightPos

650         Uniform lightPos = shader.getUniform("g_LightPosition");
653 lightPos.setVector4Length(numLights);
664 lightPos.setVector4InArray(0f, 0f, 0f, 0f, lightIndex);
678 lightPos.setVector4InArray(dir.getX(), dir.getY(), dir.getZ(), -1, lightIndex);
684 lightPos.setVector4InArray(pos.getX(), pos.getY(), pos.getZ(), invRadius, lightIndex);
693 lightPos.setVector4InArray(pos2.getX(), pos2.getY(), pos2.getZ(), invRange, lightIndex);
709 lightPos.setVector4InArray(0f, 0f, 0f, 0f, lightIndex);
721 Uniform lightPos = shader.getUniform("g_LightPosition");
761 lightPos.setValue(VarType.Vector4, tmpLightPosition);
771 lightPos.setValue(VarType.Vector4, tmpLightPosition);
783 lightPos.setValue(VarType.Vector4, tmpLightPosition);
808 lightPos.setValue(VarType.Vector4, nullDirLight);