Lines Matching refs:oldX
857 float oldX = x, oldY = y, oldZ = z, oldW = w;
861 x = oldX * tempW + oldY * tempZ - oldZ * tempY + oldW * tempX;
862 y = -oldX * tempZ + oldY * tempW + oldZ * tempX + oldW * tempY;
863 z = oldX * tempY - oldY * tempX + oldZ * tempW + oldW * tempZ;
864 w = -oldX * tempX - oldY * tempY - oldZ * tempZ + oldW * tempW;