Lines Matching refs:getFloatBuffer
258 return store.set(getMesh().getFloatBuffer(Type.TexCoord).get(idx*2),
259 getMesh().getFloatBuffer(Type.TexCoord).get(idx*2+1) );
266 return getMesh().getFloatBuffer(Type.Position).get(idx*3+1); // 3 floats per entry (x,y,z), the +1 is to get the Y
298 float h = getMesh().getFloatBuffer(Type.Position).get(idx*3+1);