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Lines Matching defs:bullet

32 package jme3test.bullet;
37 import com.jme3.bullet.BulletAppState;
38 import com.jme3.bullet.PhysicsSpace;
39 import com.jme3.bullet.collision.PhysicsCollisionEvent;
40 import com.jme3.bullet.collision.PhysicsCollisionObject;
41 import com.jme3.bullet.collision.RagdollCollisionListener;
42 import com.jme3.bullet.collision.shapes.SphereCollisionShape;
43 import com.jme3.bullet.control.KinematicRagdollControl;
44 import com.jme3.bullet.control.RigidBodyControl;
77 private Sphere bullet;
96 bullet = new Sphere(32, 32, 1.0f, true, false);
97 bullet.setTextureMode(TextureMode.Projected);
167 if (name.equals("bullet+") && isPressed) {
171 if (name.equals("bullet-") && isPressed) {
182 Geometry bulletg = new Geometry("bullet", bullet);
195 Geometry bulletg = new Geometry("bullet", bullet);
210 }, "toggle", "shoot", "stop", "bullet+", "bullet-", "boom");
215 inputManager.addMapping("bullet-", new KeyTrigger(KeyInput.KEY_COMMA));
216 inputManager.addMapping("bullet+", new KeyTrigger(KeyInput.KEY_PERIOD));