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Lines Matching refs:inBuf

432         VertexBuffer inBuf = inMesh.getBuffer(Type.TexCoord);
435 if (inBuf == null || outBuf == null) {
447 FloatBuffer inPos = (FloatBuffer) inBuf.getData();
530 VertexBuffer inBuf = inMesh.getBuffer(Type.TexCoord);
533 if (inBuf == null || outBuf == null) {
649 * @param inBuf The input texture buffer.
653 public void transformTextureCoords(FloatBuffer inBuf, int offset, FloatBuffer outBuf) {
660 for (int i = 0; i < inBuf.capacity() / 2; i++) {
661 tex.x = inBuf.get(i * 2 + 0);
662 tex.y = inBuf.get(i * 2 + 1);