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83 >SDL_BlitSurface&nbsp;--&nbsp;This performs a fast blit from the source surface to the destination surface.</DIV
123 >This performs a fast blit from the source surface to the destination surface.</P
148 entire surface is copied. If <TT
174 >The blit function should not be called on a locked surface.</P
182 > for an explaination of how this affects your results. Colorkeying and alpha attributes also interact with surface blitting, as the following pseudo-code should hopefully explain.
185 >if (source surface has SDL_SRCALPHA set) {
186 if (source surface has alpha channel (that is, format-&#62;Amask != 0))
189 if (source surface has SDL_SRCCOLORKEY set)
190 blit using the colour key AND the per-surface alpha value
192 blit using the per-surface alpha value
195 if (source surface has SDL_SRCCOLORKEY set)
235 fullscreen application. Locking the surface will also fail until you