Home | History | Annotate | Download | only in quartz

Lines Matching refs:isLion

691     const BOOL isLion = IS_LION_OR_LATER(this);
748 if ( !isLion ) {
806 styleMask:(isLion ? NSBorderlessWindowMask : 0)
813 if (isLion) {
838 if ( isLion ) {
846 if ( isLion ) {
854 if ( !isLion ) {
877 } else if (isLion) { /* For 2D, we build a CGBitmapContext */
909 if (isLion) {
921 if ( !isLion ) {
1139 const BOOL isLion = IS_LION_OR_LATER(this);
1146 if ( isLion ) {
1186 if ( (!isLion) && (flags & SDL_FULLSCREEN) ) {