Lines Matching refs:DWORD
43 typedef DWORD DPID, FAR *LPDPID;
47 DWORD dwSize;
48 DWORD dwFlags;
49 DWORD dwMaxBufferSize;
50 DWORD dwMaxQueueSize; // Function of DPlay, not SP.
51 DWORD dwMaxPlayers;
52 DWORD dwHundredBaud; // 24 is 2400, 96 is 9600, etc.
53 DWORD dwLatency;
66 DWORD dwSize;
68 DWORD dwSession; // session identifier
69 DWORD dwMaxPlayers; // Maximum players allowed in game.
70 DWORD dwCurrentPlayers; // Current players in Game.
71 DWORD dwFlags; // DPOPEN_* flags
74 DWORD dwReserved1; // Reserved for future MS use.
76 DWORD dwReserved2; // Reserved for future MS use.
77 DWORD dwUser1;
78 DWORD dwUser2;
79 DWORD dwUser3;
80 DWORD dwUser4;
91 DWORD dwMajorVersion,
92 DWORD dwMinorVersion,
99 DWORD dwFlags);
112 DWORD dwFlags,
136 STDMETHOD(EnumGroupPlayers) (THIS_ DPID, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
137 STDMETHOD(EnumGroups) (THIS_ DWORD, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
138 STDMETHOD(EnumPlayers) (THIS_ DWORD, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
139 STDMETHOD(EnumSessions) (THIS_ LPDPSESSIONDESC,DWORD,LPDPENUMSESSIONSCALLBACK,LPVOID,DWORD) PURE;
146 STDMETHOD(Receive) (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
148 STDMETHOD(Send) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
260 DWORD dwType;
261 DWORD dwPlayerType;
265 DWORD dwCurrentPlayers;
272 DWORD dwType;
280 DWORD dwType;
286 DWORD dwType;
294 DWORD dwType;