Lines Matching refs:pPoint
233 float* pPoint = gVertexBuffer;
242 VectorMA (point, frame->left, right, pPoint);
243 pPoint += 3;
246 VectorMA (point, frame->left, right, pPoint);
247 pPoint += 3;
250 VectorMA (point, frame->right, right, pPoint);
251 pPoint += 3;
254 VectorMA (point, frame->right, right, pPoint);