Lines Matching refs:rotateM
1147 static void rotateM(float* m,
1225 rotateM(mv, -90, 1, 0, 0); // put Z going up
1226 rotateM(mv, 90, 0, 0, 1); // put Z going up
1227 rotateM(mv, -r_refdef.viewangles[2], 1, 0, 0);
1228 rotateM(mv, -r_refdef.viewangles[0], 0, 1, 0);
1229 rotateM(mv, -r_refdef.viewangles[1], 0, 0, 1);