Home | History | Annotate | Download | only in WinQuake

Lines Matching defs:numverts

36 void BoundPoly (int numverts, float *verts, vec3_t mins, vec3_t maxs)
44 for (i=0 ; i<numverts ; i++)
54 void SubdividePolygon (int numverts, float *verts)
67 if (numverts > 60)
68 Sys_Error ("numverts = %i", numverts);
70 BoundPoly (numverts, verts, mins, maxs);
83 for (j=0 ; j<numverts ; j++, v+= 3)
93 for (j=0 ; j<numverts ; j++, v+= 3)
123 poly = (glpoly_t*) Hunk_Alloc (sizeof(glpoly_t) + (numverts-4) * VERTEXSIZE*sizeof(float));
126 poly->numverts = numverts;
127 for (i=0 ; i<numverts ; i++, verts+= 3)
149 int numverts;
160 numverts = 0;
169 VectorCopy (vec, verts[numverts]);
170 numverts++;
173 SubdividePolygon (numverts, verts[0]);
207 for (i=0,v=p->verts[0] ; i<p->numverts ; i++, v+=VERTEXSIZE)
225 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
228 for (i=0,v=p->verts[0] ; i<p->numverts ; i++, v+=VERTEXSIZE)
269 for (i=0,v=p->verts[0] ; i<p->numverts ; i++, v+=VERTEXSIZE)
291 glDrawArrays(GL_TRIANGLE_FAN, 0, p->numverts);
294 for (i=0,v=p->verts[0] ; i<p->numverts ; i++, v+=VERTEXSIZE)
964 for (i=0 ; i<p->numverts ; i++)
968 ClipSkyPolygon (p->numverts, verts[0], 0);