Home | History | Annotate | Download | only in core

Lines Matching refs:inval

12                           SkRegion* inval) const
19 tmp.scrollRect(NULL, dx, dy, inval);
46 if (NULL != inval) {
47 inval->setEmpty();
52 // compute the inval region now, before we see if there are any pixels
53 if (NULL != inval) {
58 inval->setRect(r);
63 if (!SkIRect::Intersects(r, inval->getBounds())) {
64 // inval has already been updated...
69 inval->op(r, SkRegion::kDifference_Op);
73 // if we have no pixels, just return (inval is already updated)