Lines Matching full:shader
41 // (since drawBitmap, drawSprite, and drawDevice ignore skia's shader)
468 // converts a SkPaint to a GrPaint, ignoring the skPaint's shader
511 // in a shader.
534 // skPaint's shader to a GrTexture/GrEffectStage if possible. The texture to
541 SkShader* shader = skPaint.getShader();
542 if (NULL == shader) {
548 SkAutoTUnref<GrEffectRef> effect(shader->asNewEffect(dev->context(), skPaint));
561 if (SkShader::kColor_GradientType == shader->asAGradient(&info)) {
564 // modulate the paint alpha by the shader's solid color alpha
1136 // Convert the bitmap to a shader so that the rect can be drawn
1620 // we ignore the shader if texs is null.