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Lines Matching refs:TextureSampler

28     class TextureSampler {
30 TextureSampler()
34 TextureSampler(const TextureSampler& other) { *this = other; }
36 TextureSampler& operator= (const TextureSampler& other) {
73 typedef SkTArray<TextureSampler> TextureSamplerArray;
85 order of the result depends on the GrTextureAccess associated with the TextureSampler. */
87 const TextureSampler&,
92 always a vec4. modulation and the swizzle specified by TextureSampler must both be vec4 or
97 const TextureSampler&,