Lines Matching full:track
541 MIDI File Type 0, a MIDI file that contains a single track, but may be made up
547 MIDI File Type 1, a MIDI file that contains a one more tracks, and each track
549 data. By convention, each channel is stored on a separate track in an SMF-1
550 file. However, it is possible to have multiple MIDI channels on a single track,
556 <p class=MsoNormal><i style='mso-bidi-font-style:normal'>Track</i>: A single
557 track in a DAW containing a timed sequence of <st1:place w:st="on">MIDI</st1:place>
697 a decorative track that notifies the player of a successful attack, and
698 similarly, another track is temporarily un-muted to signify when the player
711 to the actual game event as possible. However, simply un-muting a track at the
720 accomplished by placing a number of short music clips on a decorative track. A <st1:place
723 JET clip function, the next clip in the track is allowed to play fully
724 synchronized to the music. Optionally, the track can be automatically muted by
808 seamless audio track. JET requires the use of the dynamic memory model, i.e.
867 end-of-track meta-event is encountered. Some <st1:place w:st="on">MIDI</st1:place>
868 authoring tools make it difficult to place the end-of-track marker accurately,
912 w:st="on">MIDI</st1:place> track that can be triggered by the JET_TriggerClip
923 called with a clip ID of 1, the track will be un-muted when the controller
949 called prior to the first controller event, Track 3 will be un-muted when the
950 first controller event occurs, the first clip will play, and the track will be
952 function is called after the first controller event has occurred, Track 3 will
954 and the track will be muted again when the fourth controller event occurs.</p>
959 the track containing the clip is muted by the application when the segment is
1196 the mute functions. Bit 0 = track 0, bit 1 = track 1, etc.</p>
1205 can be used to look up any special characteristics of that track including
1249 <p class=MsoNormal>Modifies a mute flag for a single track during playback. If
1269 normal'> </i>bit 6 set to 1, it will automatically un-mute the track containing
1273 the track again.</p>