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Lines Matching refs:HEAP

34 #include "heap.h"
58 // objects in the JS heap, as well as is the data structure which represents
155 // Mask out the low bit that marks this as a heap object. We'll use this
234 // Based on Heap::ScavengeObject() but only does forwarding of pointers
238 if (!HEAP->InNewSpace(object)) return;
241 ASSERT(HEAP->InFromSpace(heap_obj));
243 // We use the first word (where the map pointer usually is) of a heap
274 inline static MaybeObject* Capture() { return HEAP->undefined_value(); }
281 return HEAP->undefined_value();
284 return HEAP->undefined_value();
289 return HEAP->undefined_value();
293 inline static Object* GetObj(int obj_id) { return HEAP->undefined_value(); }
295 return HEAP->undefined_value();
303 return HEAP->undefined_value();
309 return HEAP->undefined_value();
311 inline static Object* PrintObj(int obj_id) { return HEAP->undefined_value(); }