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Lines Matching defs:objects

1103 // It is very important to keep objects that form a heap snapshot
1295 // We split IDs on evens for embedder objects (see
1296 // HeapObjectsMap::GenerateId) and odds for native objects.
1345 // dead objects with alive objects being moved.
1435 is_tracking_objects_ = true; // Start watching for heap objects moves.
1473 // First perform a full GC in order to avoid dead objects.
1882 // We need to reference JS global objects from snapshot's root.
2157 // We assume that global objects can only have slow properties.
2215 // return its name. This is for instances of binding objects, which
2710 List<HeapObject*>* objects =
2712 delete objects;
2735 // Record objects that are joined into ObjectGroups.
2751 // Record objects that are not in ObjectGroups, but have class ID.
2806 List<HeapObject*>* objects =
2808 for (int i = 0; i < objects->length(); ++i) {
2809 SetWrapperNativeReferences(objects->at(i), info);
3058 // This is not true for weakly reachable objects.
3102 // Allocate heap objects to entries hash map.
3156 // in turn may relocate objects in property maps thus changing the heap