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Lines Matching full:iterations

1556 // Handle loops with more than 255 iterations (unsupported by D3D9) by splitting them
1672 int iterations = (limit - initial + 1) / increment;
1674 if (iterations <= 255)
1679 while (iterations > 0)
1682 int clampedLimit = initial + increment * std::min(255, iterations) - 1 - remainder;
1711 iterations -= 255;