Lines Matching defs:ImageTexture
50 // an ImageTexture instance with it (or increment the refcount of an existing
54 // To detect if an image is similar, we compute and use a CRC. Each ImageTexture
60 // Each ImageTexture's CRC being unique, LayerAndroid instances simply store that
61 // and retain/release the corresponding ImageTexture (so that
64 // ImageTexture at draw time.
66 // ImageTexture recopy the original SkBitmap so that they can safely be used
71 class ImageTexture : public TilePainter {
73 ImageTexture(SkBitmap* bmp, unsigned crc);
74 virtual ~ImageTexture();
111 #endif // ImageTexture