Home | History | Annotate | Download | only in win

Lines Matching full:graphicscontext

1498         Call GraphicsContext::setShouldIncludeChildWindows so that child
1499 windows will be painted into the GraphicsContext rather than painted
1510 which we use to tell our GraphicsContext whether or not to include
3746 GraphicsContext, so the context will be created with an alpha channel.
21654 Construct GraphicsContext using DIB HDC, rather than a CGContext.