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Lines Matching refs:GLenum

45 GL_API void GL_APIENTRY glColorPointerBounds(GLint size, GLenum type, GLsizei stride,
47 GL_API void GL_APIENTRY glNormalPointerBounds(GLenum type, GLsizei stride,
49 GL_API void GL_APIENTRY glTexCoordPointerBounds(GLint size, GLenum type,
51 GL_API void GL_APIENTRY glVertexPointerBounds(GLint size, GLenum type,
53 GL_API void GL_APIENTRY glPointSizePointerOESBounds(GLenum type,
55 GL_API void GL_APIENTRY glMatrixIndexPointerOESBounds(GLint size, GLenum type,
57 GL_API void GL_APIENTRY glWeightPointerOESBounds(GLint size, GLenum type,
61 static void glVertexAttribPointerBounds(GLuint indx, GLint size, GLenum type,
67 static void glVertexAttribIPointerBounds(GLuint indx, GLint size, GLenum type,
228 template <typename JTYPEARRAY, typename CTYPE, void GET(GLenum, CTYPE*)>
268 (GLenum)pname,
283 template <typename CTYPE, void GET(GLenum, CTYPE*)>
312 (GLenum)pname,
326 /* void glReadBuffer ( GLenum mode ) */
331 (GLenum)mode
335 /* void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices ) */
350 (GLenum)mode,
354 (GLenum)type,
362 /* void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLsizei offset ) */
367 (GLenum)mode,
371 (GLenum)type,
376 /* void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) */
391 (GLenum)target,
398 (GLenum)format,
399 (GLenum)type,
407 /* void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset ) */
412 (GLenum)target,
419 (GLenum)format,
420 (GLenum)type,
425 /* void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels ) */
440 (GLenum)target,
448 (GLenum)format,
449 (GLenum)type,
457 /* void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei offset ) */
462 (GLenum)target,
470 (GLenum)format,
471 (GLenum)type,
476 /* void glCopyTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) */
481 (GLenum)target,
493 /* void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ) */
508 (GLenum)target,
510 (GLenum)internalformat,
523 /* void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei offset ) */
528 (GLenum)target,
530 (GLenum)internalformat,
540 /* void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ) */
555 (GLenum)target,
563 (GLenum)format,
572 /* void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei offset ) */
577 (GLenum)target,
585 (GLenum)format,
734 /* void glBeginQuery ( GLenum target, GLuint id ) */
739 (GLenum)target,
744 /* void glEndQuery ( GLenum target ) */
749 (GLenum)target
753 /* void glGetQueryiv ( GLenum target, GLenum pname, GLint *params ) */
782 (GLenum)target,
783 (GLenum)pname,
797 /* void glGetQueryiv ( GLenum target, GLenum pname, GLint *params ) */
812 (GLenum)target,
813 (GLenum)pname,
821 /* void glGetQueryObjectuiv ( GLuint id, GLenum pname, GLuint *params ) */
851 (GLenum)pname,
865 /* void glGetQueryObjectuiv ( GLuint id, GLenum pname, GLuint *params ) */
881 (GLenum)pname,
889 /* GLboolean glUnmapBuffer ( GLenum target ) */
895 (GLenum)target
900 /* void glGetBufferPointerv ( GLenum target, GLenum pname, GLvoid** params ) */
906 glGetBufferParameteri64v((GLenum)target, GL_BUFFER_MAP_LENGTH, &_mapLength);
907 glGetBufferPointerv((GLenum)target, (GLenum)pname, &_p);
911 /* void glDrawBuffers ( GLsizei n, const GLenum *bufs ) */
918 GLenum *bufs_base = (GLenum *) 0;
920 GLenum *bufs = (GLenum *) 0;
935 bufs_base = (GLenum *)
941 (GLenum *)bufs
954 /* void glDrawBuffers ( GLsizei n, const GLenum *bufs ) */
961 GLenum *bufs = (GLenum *) 0;
963 bufs = (GLenum *)getPointer(_env, bufs_buf, &_array, &_remaining, &_bufferOffset);
966 bufs = (GLenum *) (_bufsBase + _bufferOffset);
970 (GLenum *)bufs
1397 /* void glBlitFramebuffer ( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter ) */
1411 (GLenum)filter
1415 /* void glRenderbufferStorageMultisample ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) */
1420 (GLenum)target,
1422 (GLenum)internalformat,
1428 /* void glFramebufferTextureLayer ( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) */
1433 (GLenum)target,
1434 (GLenum)attachment,
1441 /* GLvoid * glMapBufferRange ( GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access ) */
1445 GLvoid* _p = glMapBufferRange((GLenum)target,
1454 /* void glFlushMappedBufferRange ( GLenum target, GLintptr offset, GLsizeiptr length ) */
1459 (GLenum)target,
1617 /* void glGetIntegeri_v ( GLenum target, GLuint index, GLint *data ) */
1646 (GLenum)target,
1661 /* void glGetIntegeri_v ( GLenum target, GLuint index, GLint *data ) */
1676 (GLenum)target,
1685 /* void glBeginTransformFeedback ( GLenum primitiveMode ) */
1690 (GLenum)primitiveMode
1701 /* void glBindBufferRange ( GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size ) */
1706 (GLenum)target,
1714 /* void glBindBufferBase ( GLenum target, GLuint index, GLuint buffer ) */
1719 (GLenum)target,
1725 /* void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode ) */
1774 /* void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) */
1787 GLenum *type_base = (GLenum *) 0;
1789 GLenum *type = (GLenum *) 0;
1841 type_base = (GLenum *)
1868 (GLenum *)type,
1894 /* void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) */
1909 GLenum *type = (GLenum *) 0;
1913 type = (GLenum *)getPointer(_env, type_buf, &_typeArray, &_typeRemaining, &_typeBufferOffset);
1924 type = (GLenum *) (_typeBase + _typeBufferOffset);
1932 (GLenum *)type,
1946 /* void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) */
1956 GLenum *type_base = (GLenum *) 0;
1958 GLenum *type = (GLenum *) 0;
2003 type_base = (GLenum *)
2013 (GLenum *)type,
2041 /* void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) */
2054 GLenum *type = (GLenum *) 0;
2071 type = (GLenum *)getPointer(_env, type_buf, &_typeArray, &_typeRemaining, &_typeBufferOffset);
2078 type = (GLenum *) (_typeBase + _typeBufferOffset);
2086 (GLenum *)type,
2102 /* void glVertexAttribIPointer ( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) */
2120 (GLenum)type,
2127 /* void glVertexAttribIPointer ( GLuint index, GLint size, GLenum type, GLsizei stride, GLsizei offset ) */
2134 (GLenum)type,
2140 /* void glGetVertexAttribIiv ( GLuint index, GLenum pname, GLint *params ) */
2170 (GLenum)pname,
2184 /* void glGetVertexAttribIiv ( GLuint index, GLenum pname, GLint *params ) */
2200 (GLenum)pname,
2208 /* void glGetVertexAttribIuiv ( GLuint index, GLenum pname, GLuint *params ) */
2238 (GLenum)pname,
2252 /* void glGetVertexAttribIuiv ( GLuint index, GLenum pname, GLuint *params ) */
2268 (GLenum)pname,
2853 /* void glClearBufferiv ( GLenum buffer, GLint drawbuffer, const GLint *value ) */
2882 (GLenum)buffer,
2897 /* void glClearBufferiv ( GLenum buffer, GLint drawbuffer, const GLint *value ) */
2912 (GLenum)buffer,
2921 /* void glClearBufferuiv ( GLenum buffer, GLint drawbuffer, const GLuint *value ) */
2950 (GLenum)buffer,
2965 /* void glClearBufferuiv ( GLenum buffer, GLint drawbuffer, const GLuint *value ) */
2980 (GLenum)buffer,
2989 /* void glClearBufferfv ( GLenum buffer, GLint drawbuffer, const GLfloat *value ) */
3018 (GLenum)buffer,
3033 /* void glClearBufferfv ( GLenum buffer, GLint drawbuffer, const GLfloat *value ) */
3048 (GLenum)buffer,
3057 /* void glClearBufferfi ( GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil ) */
3062 (GLenum)buffer,
3069 /* const GLubyte * glGetStringi ( GLenum name, GLuint index ) */
3073 const GLubyte* _chars = glGetStringi((GLenum)name, (GLuint)index);
3077 /* void glCopyBufferSubData ( GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size ) */
3082 (GLenum)readTarget,
3083 (GLenum)writeTarget,
3244 /* void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params ) */
3296 (GLenum)pname,
3314 /* void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params ) */
3341 (GLenum)pname,
3385 /* void glGetActiveUniformBlockiv ( GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params ) */
3416 (GLenum)pname,
3430 /* void glGetActiveUniformBlockiv ( GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params ) */
3447 (GLenum)pname,
3593 /* void glDrawArraysInstanced ( GLenum mode, GLint first, GLsizei count, GLsizei instanceCount ) */
3598 (GLenum)mode,
3605 /* void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) */
3620 (GLenum)mode,
3622 (GLenum)type,
3631 /* void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) */
3636 (GLenum)mode,
3638 (GLenum)type,
3644 /* GLsync glFenceSync ( GLenum condition, GLbitfield flags ) */
3650 (GLenum)condition,
3676 /* GLenum glClientWaitSync ( GLsync sync, GLbitfield flags, GLuint64 timeout ) */
3680 GLenum _returnValue;
3700 /* void glGetInteger64v ( GLenum pname, GLint64 *params ) */
3729 (GLenum)pname,
3743 /* void glGetInteger64v ( GLenum pname, GLint64 *params ) */
3758 (GLenum)pname,
3766 /* void glGetSynciv ( GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values ) */
3816 (GLenum)pname,
3836 /* void glGetSynciv ( GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values ) */
3861 (GLenum)pname,
3874 /* void glGetInteger64i_v ( GLenum target, GLuint index, GLint64 *data ) */
3903 (GLenum)target,
3918 /* void glGetInteger64i_v ( GLenum target, GLuint index, GLint64 *data ) */
3933 (GLenum)target,
3942 /* void glGetBufferParameteri64v ( GLenum target, GLenum pname, GLint64 *params ) */
3971 (GLenum)target,
3972 (GLenum)pname,
3986 /* void glGetBufferParameteri64v ( GLenum target, GLenum pname, GLint64 *params ) */
4001 (GLenum)target,
4002 (GLenum)pname,
4163 /* void glSamplerParameteri ( GLuint sampler, GLenum pname, GLint param ) */
4169 (GLenum)pname,
4174 /* void glSamplerParameteriv ( GLuint sampler, GLenum pname, const GLint *param ) */
4204 (GLenum)pname,
4218 /* void glSamplerParameteriv ( GLuint sampler, GLenum pname, const GLint *param ) */
4234 (GLenum)pname,
4242 /* void glSamplerParameterf ( GLuint sampler, GLenum pname, GLfloat param ) */
4248 (GLenum)pname,
4253 /* void glSamplerParameterfv ( GLuint sampler, GLenum pname, const GLfloat *param ) */
4283 (GLenum)pname,
4297 /* void glSamplerParameterfv ( GLuint sampler, GLenum pname, const GLfloat *param ) */
4313 (GLenum)pname,
4321 /* void glGetSamplerParameteriv ( GLuint sampler, GLenum pname, GLint *params ) */
4351 (GLenum)pname,
4365 /* void glGetSamplerParameteriv ( GLuint sampler, GLenum pname, GLint *params ) */
4381 (GLenum)pname,
4389 /* void glGetSamplerParameterfv ( GLuint sampler, GLenum pname, GLfloat *params ) */
4419 (GLenum)pname,
4433 /* void glGetSamplerParameterfv ( GLuint sampler, GLenum pname, GLfloat *params ) */
4449 (GLenum)pname,
4467 /* void glBindTransformFeedback ( GLenum target, GLuint id ) */
4472 (GLenum)target,
4634 /* void glGetProgramBinary ( GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary ) */
4646 GLenum *binaryFormat_base = (GLenum *) 0;
4648 GLenum *binaryFormat = (GLenum *) 0;
4682 binaryFormat_base = (GLenum *)
4695 (GLenum *)binaryFormat,
4716 /* void glGetProgramBinary ( GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary ) */
4729 GLenum *binaryFormat = (GLenum *) 0;
4734 binaryFormat = (GLenum *)getPointer(_env, binaryFormat_buf, &_binaryFormatArray, &_binaryFormatRemaining, &_binaryFormatBufferOffset);
4742 binaryFormat = (GLenum *) (_binaryFormatBase + _binaryFormatBufferOffset);
4752 (GLenum *)binaryFormat,
4766 /* void glProgramBinary ( GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length ) */
4782 (GLenum)binaryFormat,
4791 /* void glProgramParameteri ( GLuint program, GLenum pname, GLint value ) */
4797 (GLenum)pname,
4802 /* void glInvalidateFramebuffer ( GLenum target, GLsizei numAttachments, const GLenum *attachments ) */
4809 GLenum *attachments_base = (GLenum *) 0;
4811 GLenum *attachments = (GLenum *) 0;
4826 attachments_base = (GLenum *)
4831 (GLenum)target,
4833 (GLenum *)attachments
4846 /* void glInvalidateFramebuffer ( GLenum target, GLsizei numAttachments, const GLenum *attachments ) */
4853 GLenum *attachments = (GLenum *) 0;
4855 attachments = (GLenum *)getPointer(_env, attachments_buf, &_array, &_remaining, &_bufferOffset);
4858 attachments = (GLenum *) (_attachmentsBase + _bufferOffset);
4861 (GLenum)target,
4863 (GLenum *)attachments
4870 /* void glInvalidateSubFramebuffer ( GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height ) */
4877 GLenum *attachments_base = (GLenum *) 0;
4879 GLenum *attachments = (GLenum *) 0;
4894 attachments_base = (GLenum *)
4899 (GLenum)target,
4901 (GLenum *)attachments,
4918 /* void glInvalidateSubFramebuffer ( GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height ) */
4925 GLenum *attachments = (GLenum *) 0;
4927 attachments = (GLenum *)getPointer(_env, attachments_buf, &_array, &_remaining, &_bufferOffset);
4930 attachments = (GLenum *) (_attachmentsBase + _bufferOffset);
4933 (GLenum)target,
4935 (GLenum *)attachments,
4946 /* void glTexStorage2D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) */
4951 (GLenum)target,
4953 (GLenum)internalformat,
4959 /* void glTexStorage3D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth ) */
4964 (GLenum)target,
4966 (GLenum)internalformat,
4973 /* void glGetInternalformativ ( GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params ) */
5002 (GLenum)target,
5003 (GLenum)internalformat,
5004 (GLenum)pname,
5019 /* void glGetInternalformativ ( GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params ) */
5034 (GLenum)target,
5035 (GLenum)internalformat,
5036 (GLenum)pname,