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Lines Matching refs:mHal

28     mHal.state.colorTargetsCount = 1;
29 mHal.state.colorTargets = new Allocation*[mHal.state.colorTargetsCount];
30 mColorTargets = new ObjectBaseRef<Allocation>[mHal.state.colorTargetsCount];
35 delete[] mHal.state.colorTargets;
40 rsc->mHal.funcs.framebuffer.init(rsc, this);
44 rsc->mHal.funcs.framebuffer.destroy(rsc, this);
48 if (slot >= mHal.state.colorTargetsCount) {
53 if (!(a->getIsTexture() || (a->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT))) {
59 mHal.state.colorTargets[slot] = a;
71 mHal.state.depthTarget = a;
76 for (uint32_t i = 0; i < mHal.state.colorTargetsCount; i ++) {
78 mHal.state.colorTargets[i] = NULL;
81 mHal.state.depthTarget = NULL;
90 rsc->mHal.funcs.framebuffer.setActive(rsc, this);