Lines Matching full:surface
41 import android.view.Surface;
139 // Wait for hw surface => start frame counter => start pre-animation after 3 frames
170 // Used for holding the surface
371 } // else, we will start the animation once we get the hardware surface
504 case Surface.ROTATION_90:
506 case Surface.ROTATION_180:
508 case Surface.ROTATION_270:
549 // We need to orient the screenshot correctly (and the Surface api seems to
659 // on the surface, which will allocate large buffers the first three calls
687 public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
692 mSurface = surface;
699 public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
704 public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
711 public void onSurfaceTextureUpdated(SurfaceTexture surface) { }