Lines Matching full:blit
114 /** info for fast blit mapping to other surfaces */
117 /** format version, bumped at every change to invalidate blit maps */
150 #define SDL_HWACCEL 0x00000100 /**< Blit uses hardware acceleration */
151 #define SDL_SRCCOLORKEY 0x00001000 /**< Blit uses a source color key */
154 #define SDL_SRCALPHA 0x00010000 /**< Blit uses source alpha blending */
407 * video buffers before the next video surface blit or lock will return.
609 * 'key' will be the transparent pixel in the source image of a blit.
636 * Sets the clipping rectangle for the destination surface in a blit.
650 * Gets the clipping rectangle for the destination surface in a blit.
658 * the given surface to it so the blit of the converted surface will be as
672 * This performs a fast blit from the source surface to the destination
675 * surface (src or dst) is copied. The final blit rectangles are saved
677 * If the blit is successful, it returns 0, otherwise it returns -1.
679 * The blit function should not be called on a locked surface.
681 * The blit semantics for surfaces with and without alpha and colorkey
724 * If either of the surfaces were in video memory, and the blit returns -2,
741 * blitting works internally and how to use the other blit functions.
745 /** This is the public blit function, SDL_BlitSurface(), and it performs
751 /** This is a semi-private blit function and it performs low-level surface
775 * If you want to take advantage of hardware colorkey or alpha blit
789 * If you want to take advantage of hardware colorkey or alpha blit
814 /** Blit a video overlay to the display surface.
815 * The contents of the video surface underneath the blit destination are