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Lines Matching refs:GLenum

71 void (GLAPIENTRY *GLDispatch::glActiveTexture)(GLenum) = NULL;
72 void (GLAPIENTRY *GLDispatch::glBindBuffer)(GLenum,GLuint) = NULL;
73 void (GLAPIENTRY *GLDispatch::glBindTexture)(GLenum, GLuint) = NULL;
74 void (GLAPIENTRY *GLDispatch::glBlendFunc)(GLenum,GLenum) = NULL;
75 void (GLAPIENTRY *GLDispatch::glBlendEquation)(GLenum) = NULL;
76 void (GLAPIENTRY *GLDispatch::glBlendEquationSeparate)(GLenum,GLenum) = NULL;
77 void (GLAPIENTRY *GLDispatch::glBlendFuncSeparate)(GLenum,GLenum,GLenum,GLenum) = NULL;
78 void (GLAPIENTRY *GLDispatch::glBufferData)(GLenum,GLsizeiptr,const GLvoid *,GLenum) = NULL;
79 void (GLAPIENTRY *GLDispatch::glBufferSubData)(GLenum,GLintptr,GLsizeiptr,const GLvoid *) = NULL;
84 void (GLAPIENTRY *GLDispatch::glCompressedTexImage2D)(GLenum,GLint,GLenum,GLsizei,GLsizei,GLint,GLsizei, const GLvoid *) = NULL;
85 void (GLAPIENTRY *GLDispatch::glCompressedTexSubImage2D)(GLenum,GLint,GLint,GLint,GLsizei,GLsizei,GLenum,GLsizei,const GLvoid *) = NULL;
86 void (GLAPIENTRY *GLDispatch::glCopyTexImage2D)(GLenum,GLint,GLenum,GLint,GLint,GLsizei,GLsizei,GLint) = NULL;
87 void (GLAPIENTRY *GLDispatch::glCopyTexSubImage2D)(GLenum,GLint,GLint,GLint,GLint,GLint,GLsizei,GLsizei) = NULL;
88 void (GLAPIENTRY *GLDispatch::glCullFace)(GLenum) = NULL;
91 void (GLAPIENTRY *GLDispatch::glDepthFunc)(GLenum) = NULL;
94 void (GLAPIENTRY *GLDispatch::glDisable)(GLenum) = NULL;
95 void (GLAPIENTRY *GLDispatch::glDrawArrays)(GLenum,GLint,GLsizei) = NULL;
96 void (GLAPIENTRY *GLDispatch::glDrawElements)(GLenum,GLsizei,GLenum,const GLvoid *) = NULL;
97 void (GLAPIENTRY *GLDispatch::glEnable)(GLenum) = NULL;
100 void (GLAPIENTRY *GLDispatch::glFrontFace)(GLenum) = NULL;
103 void (GLAPIENTRY *GLDispatch::glGetBooleanv)(GLenum,GLboolean *) = NULL;
104 void (GLAPIENTRY *GLDispatch::glGetBufferParameteriv)(GLenum, GLenum, GLint *) = NULL;
105 GLenum (GLAPIENTRY *GLDispatch::glGetError)() = NULL;
106 void (GLAPIENTRY *GLDispatch::glGetFloatv)(GLenum,GLfloat *) = NULL;
107 void (GLAPIENTRY *GLDispatch::glGetIntegerv)(GLenum,GLint *) = NULL;
108 const GLubyte * (GLAPIENTRY *GLDispatch::glGetString) (GLenum) = NULL;
109 void (GLAPIENTRY *GLDispatch::glGetTexParameterfv)(GLenum,GLenum,GLfloat *) = NULL;
110 void (GLAPIENTRY *GLDispatch::glGetTexParameteriv)(GLenum,GLenum,GLint *) = NULL;
111 void (GLAPIENTRY *GLDispatch::glGetTexLevelParameteriv) (GLenum target, GLint level, GLenum pname, GLint *params) = NULL;
112 void (GLAPIENTRY *GLDispatch::glHint)(GLenum,GLenum) = NULL;
114 GLboolean (GLAPIENTRY *GLDispatch::glIsEnabled)(GLenum) = NULL;
118 void (GLAPIENTRY *GLDispatch::glPixelStorei)(GLenum,GLint) = NULL;
119 void (GLAPIENTRY *GLDispatch::glReadPixels)(GLint,GLint,GLsizei,GLsizei,GLenum,GLenum,GLvoid *) = NULL;
122 void (GLAPIENTRY *GLDispatch::glStencilFunc)(GLenum,GLint,GLuint) = NULL;
124 void (GLAPIENTRY *GLDispatch::glStencilOp)(GLenum, GLenum,GLenum);
125 void (GLAPIENTRY *GLDispatch::glTexImage2D)(GLenum,GLint,GLint,GLsizei,GLsizei,GLint,GLenum,GLenum,const GLvoid *) = NULL;
126 void (GLAPIENTRY *GLDispatch::glTexParameterf)(GLenum,GLenum, GLfloat) = NULL;
127 void (GLAPIENTRY *GLDispatch::glTexParameterfv)(GLenum,GLenum,const GLfloat *) = NULL;
128 void (GLAPIENTRY *GLDispatch::glTexParameteri)(GLenum,GLenum,GLint) = NULL;
129 void (GLAPIENTRY *GLDispatch::glTexParameteriv)(GLenum,GLenum,const GLint *) = NULL;
130 void (GLAPIENTRY *GLDispatch::glTexSubImage2D)(GLenum,GLint,GLint,GLint,GLsizei,GLsizei,GLenum,GLenum,const GLvoid *) = NULL;
138 void (GLAPIENTRY *GLDispatch::glAlphaFunc)(GLenum,GLclampf) = NULL;
139 void (GLAPIENTRY *GLDispatch::glBegin)(GLenum) = NULL;
141 void (GLAPIENTRY *GLDispatch::glClientActiveTexture)(GLenum) = NULL;
142 void (GLAPIENTRY *GLDispatch::glClipPlane)(GLenum,const GLdouble *) = NULL;
148 void (GLAPIENTRY *GLDispatch::glColorPointer)(GLint,GLenum,GLsizei,const GLvoid *) = NULL;
149 void (GLAPIENTRY *GLDispatch::glDisableClientState)(GLenum) = NULL;
150 void (GLAPIENTRY *GLDispatch::glEnableClientState)(GLenum) = NULL;
152 void (GLAPIENTRY *GLDispatch::glFogf)(GLenum, GLfloat) = NULL;
153 void (GLAPIENTRY *GLDispatch::glFogfv)(GLenum,const GLfloat *);
155 void (GLAPIENTRY *GLDispatch::glGetClipPlane)(GLenum,GLdouble *) = NULL;
156 void (GLAPIENTRY *GLDispatch::glGetDoublev)(GLenum,GLdouble *) = NULL;
157 void (GLAPIENTRY *GLDispatch::glGetLightfv)(GLenum,GLenum,GLfloat *) = NULL;
158 void (GLAPIENTRY *GLDispatch::glGetMaterialfv)(GLenum,GLenum,GLfloat *) = NULL;
159 void (GLAPIENTRY *GLDispatch::glGetPointerv)(GLenum,GLvoid**) = NULL;
160 void (GLAPIENTRY *GLDispatch::glGetTexEnvfv)(GLenum,GLenum,GLfloat *) = NULL;
161 void (GLAPIENTRY *GLDispatch::glGetTexEnviv)(GLenum,GLenum,GLint *)= NULL;
162 void (GLAPIENTRY *GLDispatch::glLightf)(GLenum,GLenum,GLfloat) = NULL;
163 void (GLAPIENTRY *GLDispatch::glLightfv)(GLenum,GLenum,const GLfloat *) = NULL;
164 void (GLAPIENTRY *GLDispatch::glLightModelf)(GLenum,GLfloat) = NULL;
165 void (GLAPIENTRY *GLDispatch::glLightModelfv)(GLenum,const GLfloat *) = NULL;
168 void (GLAPIENTRY *GLDispatch::glLogicOp)(GLenum) = NULL;
169 void (GLAPIENTRY *GLDispatch::glMaterialf)(GLenum,GLenum,GLfloat) = NULL;
170 void (GLAPIENTRY *GLDispatch::glMaterialfv)(GLenum,GLenum,const GLfloat *);
171 void (GLAPIENTRY *GLDispatch::glMultiTexCoord2fv)(GLenum, const GLfloat *) = NULL;
172 void (GLAPIENTRY *GLDispatch::glMultiTexCoord2sv)(GLenum, const GLshort *) = NULL;
173 void (GLAPIENTRY *GLDispatch::glMultiTexCoord3fv)(GLenum, const GLfloat *) = NULL;
174 void (GLAPIENTRY *GLDispatch::glMultiTexCoord3sv)(GLenum,const GLshort *) = NULL;
175 void (GLAPIENTRY *GLDispatch::glMultiTexCoord4f)(GLenum,GLfloat,GLfloat,GLfloat,GLfloat) = NULL;
176 void (GLAPIENTRY *GLDispatch::glMultiTexCoord4fv)(GLenum,const GLfloat *) = NULL;
177 void (GLAPIENTRY *GLDispatch::glMultiTexCoord4sv)(GLenum,const GLshort *) = NULL;
183 void (GLAPIENTRY *GLDispatch::glPointParameterf)(GLenum, GLfloat) = NULL;
184 void (GLAPIENTRY *GLDispatch::glPointParameterfv)(GLenum, const GLfloat *) = NULL;
188 void (GLAPIENTRY *GLDispatch::glTexEnvf)(GLenum,GLenum,GLfloat) = NULL;
189 void (GLAPIENTRY *GLDispatch::glTexEnvfv)(GLenum,GLenum,const GLfloat *) = NULL;
190 void (GLAPIENTRY *GLDispatch::glMatrixMode)(GLenum) = NULL;
191 void (GLAPIENTRY *GLDispatch::glNormalPointer)(GLenum,GLsizei,const GLvoid *) = NULL;
194 void (GLAPIENTRY *GLDispatch::glShadeModel)(GLenum) = NULL;
195 void (GLAPIENTRY *GLDispatch::glTexCoordPointer)(GLint,GLenum, GLsizei, const GLvoid*) = NULL;
196 void (GLAPIENTRY *GLDispatch::glTexEnvi)(GLenum ,GLenum,GLint) = NULL;
197 void (GLAPIENTRY *GLDispatch::glTexEnviv)(GLenum, GLenum, const GLint *) = NULL;
199 void (GLAPIENTRY *GLDispatch::glVertexPointer)(GLint,GLenum,GLsizei, const GLvoid *) = NULL;
203 void (GLAPIENTRY *GLDispatch::glBindRenderbufferEXT) (GLenum target, GLuint renderbuffer) = NULL;
206 void (GLAPIENTRY *GLDispatch::glRenderbufferStorageEXT) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) = NULL;
207 void (GLAPIENTRY *GLDispatch::glGetRenderbufferParameterivEXT) (GLenum target, GLenum pname, GLint *params) = NULL;
209 void (GLAPIENTRY *GLDispatch::glBindFramebufferEXT) (GLenum target, GLuint framebuffer) = NULL;
212 GLenum (GLAPIENTRY *GLDispatch::glCheckFramebufferStatusEXT) (GLenum target) = NULL;
213 void (GLAPIENTRY *GLDispatch::glFramebufferTexture1DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) = NULL;
214 void (GLAPIENTRY *GLDispatch::glFramebufferTexture2DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) = NULL;
215 void (GLAPIENTRY *GLDispatch::glFramebufferTexture3DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) = NULL;
216 void (GLAPIENTRY *GLDispatch::glFramebufferRenderbufferEXT) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) = NULL;
217 void (GLAPIENTRY *GLDispatch::glGetFramebufferAttachmentParameterivEXT) (GLenum target, GLenum attachment, GLenum pname, GLint *params) = NULL;
218 void (GLAPIENTRY *GLDispatch::glGenerateMipmapEXT) (GLenum target) = NULL;
221 void (GLAPIENTRY *GLDispatch::glMatrixIndexPointerARB) (GLint size, GLenum type, GLsizei stride, const GLvoid* pointer) = NULL;
222 void (GLAPIENTRY *GLDispatch::glWeightPointerARB) (GLint size, GLenum type, GLsizei stride, const GLvoid* pointer) = NULL;
223 void (GLAPIENTRY *GLDispatch::glTexGenf) (GLenum coord, GLenum pname, GLfloat param ) = NULL;
224 void (GLAPIENTRY *GLDispatch::glTexGeni) (GLenum coord, GLenum pname, GLint param ) = NULL;
225 void (GLAPIENTRY *GLDispatch::glTexGenfv) (GLenum coord, GLenum pname, const GLfloat *params ) = NULL;
226 void (GLAPIENTRY *GLDispatch::glTexGeniv) (GLenum coord, GLenum pname, const GLint *params ) = NULL;
227 void (GLAPIENTRY *GLDispatch::glGetTexGenfv) (GLenum coord, GLenum pname, GLfloat *params ) = NULL;
228 void (GLAPIENTRY *GLDispatch::glGetTexGeniv) (GLenum coord, GLenum pname, GLint *params ) = NULL;
232 void (GL_APIENTRY *GLDispatch::glStencilFuncSeparate)(GLenum,GLenum,GLint,GLuint) = NULL;
233 void (GL_APIENTRY *GLDispatch::glStencilMaskSeparate)(GLenum,GLuint) = NULL;
244 void (GL_APIENTRY *GLDispatch::glVertexAttribPointer)(GLuint,GLint,GLenum,GLboolean,GLsizei,const GLvoid*) = NULL;
247 void (GL_APIENTRY *GLDispatch::glGetVertexAttribfv)(GLuint,GLenum,GLfloat*) = NULL;
248 void (GL_APIENTRY *GLDispatch::glGetVertexAttribiv)(GLuint,GLenum,GLint*) = NULL;
249 void (GL_APIENTRY *GLDispatch::glGetVertexAttribPointerv)(GLuint,GLenum,GLvoid**) = NULL;
273 GLuint (GL_APIENTRY *GLDispatch::glCreateShader)(GLenum) = NULL;
280 void (GL_APIENTRY *GLDispatch::glGetActiveAttrib)(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*) = NULL;
281 void (GL_APIENTRY *GLDispatch::glGetActiveUniform)(GLuint,GLuint,GLsizei,GLsizei*,GLint*,GLenum*,GLchar*) = NULL;
284 void (GL_APIENTRY *GLDispatch::glGetProgramiv)(GLuint,GLenum,GLint*) = NULL;
286 void (GL_APIENTRY *GLDispatch::glGetShaderiv)(GLuint,GLenum,GLint*) = NULL;
288 void (GL_APIENTRY *GLDispatch::glGetShaderPrecisionFormat)(GLenum,GLenum,GLint*,GLint*) = NULL;
294 void (GL_APIENTRY *GLDispatch::glShaderBinary)(GLsizei,const GLuint*,GLenum,const GLvoid*,GLsizei) = NULL;